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Active, not recruitingNCT07655882VR-GAITUpdated Jun 18, 2026

Virtual Reality for Walking and Balance in Older Adults

An interventional study of Virtual Reality Headset and Conventional Gait and Balance Training in Accidental Falls, Gait Disorders and Neurologic Injury, sponsored by University of Faisalabad. Active, not recruiting at 1 site in Pakistan. Open to participants aged 60 Years and older. Per ClinicalTrials.gov, last updated 2026-06-18.

Sponsored by University of Faisalabad · Not applicable, Interventional, and Treatment

From the registry’s dates

  • Primary completion was expected by Jun 2026, 3 months ago, but the record still lists the study as active, not recruiting.
  • Registered 4 months after the study started (first participant enrolled Feb 2026, registered Jun 2026).
Phase
Not applicable
Study type
Interventional
Enrollment
36
Allocation
Randomized
Ages
60 Years and older
Sex
All
01

Study summary

Falls are common in older adults due to aging-related problems with walking (gait) and balance. Virtual Reality (VR) is a new technology that creates interactive video game-like exercises. This study aims to see if VR training works better than traditional physical therapy exercises for improving walking and balance in adults aged 60 years and older who live in the community. Half of the 36 participants will use a VR headset to play movement games, while the other half will do standard exercises like tandem walking. We will measure their walking speed, step length, and balance before and after 4-6 weeks of training.

Read the detailed description

This is a single-center, parallel-group, randomized controlled trial conducted at Madinah Teaching Hospital, Faisalabad. Participants (N=36) are community-dwelling adults aged >=60 years, ambulatory with or without aids, with no severe cognitive impairment or uncontrolled cardiovascular disease. After baseline assessment (including Image-based modeling using OpenPose software, 6-Meter Walk Test, and Berg Balance Scale), participants are randomly allocated to Group A (VR) or Group B (Control). The VR group uses a head-mounted display (Oculus/Meta type) and a computer screen displaying a 3D world for gait and balance tasks. The control group performs conventional rehabilitation including tandem walking, weight shifts, and postural control exercises on different surfaces. Both interventions are delivered 30-45 minutes per session, 2-3 times per week for 4-6 weeks. The primary outcome is gait (speed and kinematics). The secondary outcome is balance (BBS). Statistical analysis will be performed using IBM SPSS v22.

02

Conditions studied

  • Accidental Falls
  • Gait Disorders
  • Neurologic Injury

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Keywords

  • Virtual Reality
  • Geriatrics
  • Postural Balance
  • Pakistan
03

In context

Mobility Limitation

317 studies on the registry are indexed under Mobility Limitation; 97 are open to participants now.

This study's planned enrollment of 36 is below the median of 46 across 265 interventional studies indexed under Mobility Limitation.

Browse Mobility Limitation studies →

Lead sponsor

University of Faisalabad is the lead sponsor of 83 studies on the registry; 26 are open to participants now.

Counted across the registry records on this site, refreshed daily.

04

Who can participate

Ages eligible
60 Years and older
Sexes eligible
All
Accepts healthy volunteers
No

Inclusion criteria

  • Community dwelling adults aged >= 60 years.
  • Able to follow instructions.
  • Able to walk with or without an assistive device.
  • Vital signs stable.
  • No severe cognitive impairment.

Exclusion criteria

Exclusion Criteria:

  • Severe visual or vestibular disorders.
  • Uncontrolled cardiovascular disease.
  • Severe musculoskeletal impairments.
  • Recent major surgery or spinal surgery.
05

Study design

Phase
Not applicable
Primary purpose
Treatment
Allocation
Randomized
Intervention model
Parallel assignment
Masking
Single (Outcomes assessor)
Enrollment
36 participants (estimated)

Study arms

  • Experimental
    Virtual Reality Training Group

    Participants wear a VR headset and view a 3D computer-generated world to perform interactive gait and balance exercises.

    Device: Virtual Reality Headset · Other: Conventional Gait and Balance Training

  • Active comparator
    Conventional Physical Therapy Group

    Participants perform standard balance and gait exercises including tandem walking, weight shifting, and walking on different surfaces without VR.

    Other: Conventional Gait and Balance Training

Interventions

  • DeviceVirtual Reality Headset

    Immersive VR system (e.g., Meta Quest 2 or similar) running interactive rehabilitation software. Duration: 30-45 minutes. Frequency: 2-3 times per week. Duration of intervention: 4-6 weeks.

  • OtherConventional Gait and Balance Training

    Standard physiotherapy protocol including tandem stance, single-leg stance, sit-to-stand, walking over obstacles, and multidirectional weight shifts. Duration: 30-45 minutes. Frequency: 2-3 times per week. Duration: 4-6 weeks.

06

What researchers measure

Primary outcomes

  1. Change in Gait Speed

    Gait speed will be measured using the 6-Meter Walk Test (seconds to walk 6 meters) and Image-Based Modeling (OpenPose software analysis of stride length and cadence from iPhone 12 Pro Max video recordings).

    Time frame: Baseline (Week 0) and Post-Intervention (Week 6)

  2. Change in Balance

    Balance will be measured using the Berg Balance Scale (BBS), a 14-item scale scoring from 0 to 56. Higher scores indicate better balance.

    Time frame: Baseline (Week 0) and Post-Intervention (Week 6)

07

Study locations

1 site
  • The University of Faisalabad
    Faisalābad, Punjab Province 3800, Pakistan
08

References and documents

Individual participant data

Plan to share: No

No publications or documents are linked to this record.

09

Updates

Tracking since Sep 25, 2026
No changes since tracking began. The registry record was last updated on Jun 18, 2026, before this site started recording changes on Sep 25, 2026. Its history is on ClinicalTrials.gov ↗
10

Registry details

Key details

Study ID
NCT07655882
Lead sponsor
University of Faisalabad
Responsible party
Anbreena Rasool (Assistant Professor, Department of Rehabilitation Sciences, University of Faisalabad) — Principal investigator
First posted
Jun 18, 2026
Start date
Feb 1, 2026
Primary completion
Jun 24, 2026 (estimated)
Completion
Jul 1, 2026 (estimated)
Last update
Jun 18, 2026

Oversight

Data monitoring committee
No
FDA-regulated drug
No
FDA-regulated device
No
View the source record on ClinicalTrials.gov ↗

Not currently enrolling

This study is active, not recruiting, as verified in Jun 2026. You cannot join it, but the record below documents what was studied.

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