An interventional study of Yoomi Physical Therapy Software in Weakness, Muscle, Delirium in Old Age and Muscle Atrophy or Weakness, sponsored by Rutgers, The State University of New Jersey. Completed at 1 site in United States. Open to participants aged 65 Years and older, including healthy volunteers. Per ClinicalTrials.gov, last updated 2026-08-07.
Sponsored by Rutgers, The State University of New Jersey · Not applicable, Interventional, and Prevention
Patients admitted to the hospital often develop functional impairments due to being in bed most of the day. Each day of bedrest leads to significant muscle loss. As a result, many patients become dependent on others or require rehabilitation at a facility to improve mobility and function prior to returning home. Staff in the hospital is limited and often unable to mobilize patients every day while hospitalized. The investigators are testing a new experimental gamified physical therapy exercise software to see if it can be a fun, enjoyable way to help mobilize patients without the assistance of staff. The primary aim of this pilot/proof of concept study is to determine whether gamified physical therapy software can help inpatients exercise within the safety of their own beds and preserve pre-hospitalization function.
477 studies on the registry are indexed under Muscle Weakness; 73 are open to participants now.
This study's enrollment of 30 is below the median of 44 across 362 interventional studies indexed under Muscle Weakness.
Browse Muscle Weakness studies →Rutgers, The State University of New Jersey is the lead sponsor of 506 studies on the registry; 131 are open to participants now.
Of its 39 completed or terminated interventional studies of FDA-regulated products, 31 (79%) have results posted.
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Exclusion Criteria:
Underlined terms in the criteria open these too. Explained by clinicaltrials.gg, not part of the registry record. The study team decides who can take part.
A reason a treatment, test or procedure should not be given to a particular person, such as an allergy, another illness or a medicine they take.
Contraindication
A reason a treatment, test or procedure should not be given to a particular person, such as an allergy, another illness or a medicine they take.
Explained by clinicaltrials.gg, not part of the registry record. The study team decides who can take part.
Participants randomized to the intervention group will be asked each day by a volunteer whether they would like to use the gamified physical therapy exercise software while in their beds. Participants willing to exercise will have the device set up for them to participate by a volunteer and the software will begin with a tutorial video for different exercises and then ask patients to perform in sequence with prompting and motion tracking. Exercises include Frontal Bicep Curls, Arm Crosses, Press Ups, Arm Rotations, and Basketball Shots.
Device: Yoomi Physical Therapy Software
Usual Care
Physical Therapy software via a computer/monitor will be set up for the patient. It will begin with a tutorial video for different exercises in the form of games and then ask patients to perform in sequence with prompting and motion tracking. Exercises include Frontal Bicep Curls, Arm Crosses, Press Ups, Arm Rotations, and Basketball Shots.
% of Participants Who Reported "Yes" to Enjoying Their Work Out and Believing They Benefited From the Activity for Intervention Group Questionnaire.
% Of participants who reported "yes" to enjoying their work out and believed they benefited from the activity. These are two questions from the survey that were combined. Scale includes "Yes", "Maybe", "No" as possible responses.
Time frame: Collected daily at the end of each workout. Survey responses were averaged for each participant.
Mean Software Utilization Time for Intervention Group (Change is Being Assessed)
Mean Software Utilization Time for Intervention Group was calculated by taking the mean of daily minutes per exercise session per participant, and then calculating the mean minutes utilization time for all participants.
Time frame: Collected daily throughout duration of patient hospitalization, usually 1-2 weeks, Daily minutes were averaged over sessions
Average Exercise Repetitions Completed for Intervention Group
Completed exercise repetitions per patient were calculated by taking the mean of each participant's daily exercise repetitions and then calculating a mean of all participants.
Time frame: Collected daily throughout duration of patient hospitalization, usually 1-2 weeks
Average Change in Activity Measure for Post Acute Care (AMPAC) Scores
Activity Measure for Post Acute Care (AMPAC) scores done by nurses twice daily (Score ranging from 0 to 24 with higher being better)
Time frame: Collected daily throughout duration of patient hospitalization, usually 1-2 weeks, Daily scores were averaged
Length of Hospital Stay
Time frame: Collected at the time of discharge of patient hospitalization, usually 1-2 weeks
Discharged Home
Number of Participants with discharged home (as opposed to rehab, SNF)
Time frame: Collected at time of discharge, usually 1-2 weeks
| Milestone | Gamified Physical Therapy Exercise Software Intervention + Usual Care | Usual Care |
|---|---|---|
| Started | 15 | 15 |
| Completed | 14 | 10 |
| Not completed | 1 | 5 |
% Of participants who reported "yes" to enjoying their work out and believed they benefited from the activity. These are two questions from the survey that were combined. Scale includes "Yes", "Maybe", "No" as possible responses.
| Participants | Gamified Physical Therapy Exercise Software Intervention + Usual Care |
|---|---|
| % of Participants Who Reported "Yes" to Enjoying Their Work Out and Believing They Benefited From the Activity for Intervention Group Questionnaire. | 8 |
Mean Software Utilization Time for Intervention Group was calculated by taking the mean of daily minutes per exercise session per participant, and then calculating the mean minutes utilization time for all participants.
| minutes | Gamified Physical Therapy Exercise Software Intervention + Usual Care |
|---|---|
| Mean Software Utilization Time for Intervention Group (Change is Being Assessed) | 33.5 ± 11 |
Completed exercise repetitions per patient were calculated by taking the mean of each participant's daily exercise repetitions and then calculating a mean of all participants.
| exercise repetitions/day | Gamified Physical Therapy Exercise Software Intervention + Usual Care |
|---|---|
| Average Exercise Repetitions Completed for Intervention Group | 112 ± 79.1 |
Activity Measure for Post Acute Care (AMPAC) scores done by nurses twice daily (Score ranging from 0 to 24 with higher being better)
| AMPAC Score | Gamified Physical Therapy Exercise Software Intervention + Usual Care | Usual Care |
|---|---|---|
| Average Change in Activity Measure for Post Acute Care (AMPAC) Scores | 0.6 ± 1.3 | -0.07 ± 1.4 |
| Days | Gamified Physical Therapy Exercise Software Intervention + Usual Care | Usual Care |
|---|---|---|
| Length of Hospital Stay | 4.1 ± 2.02 | 6.3 ± 3.1 |
Number of Participants with discharged home (as opposed to rehab, SNF)
| Participants | Gamified Physical Therapy Exercise Software Intervention + Usual Care | Usual Care |
|---|---|---|
| Discharged Home | 9 | 8 |
Collected over Time Frame was only assessed while enrolled in the study during hospitalization on the order of weeks.. Non-serious events are listed at a 0% frequency threshold.
| Group | Deaths | Serious | Other |
|---|---|---|---|
| Gamified Physical Therapy Exercise Software Intervention + Usual Care | 0/10 (0%) | 0/10 (0%) | 0/10 (0%) |
| Usual Care | 0/14 (0%) | 0/14 (0%) | 0/14 (0%) |
| Age, Categorical(Participants) | Gamified Physical Therapy Exercise Software Intervention + Usual Care | Usual Care | Total |
|---|---|---|---|
| <=18 years | 0 | 0 | 0 |
| Between 18 and 65 years | 0 | 0 | 0 |
| >=65 years | 10 | 14 | 24 |
| Age, Continuous(years) | Gamified Physical Therapy Exercise Software Intervention + Usual Care | Usual Care | Total |
|---|---|---|---|
| Mean | 77.1 ± 6.6 | 79.8 ± 8.6 | 78.6 ± 7.94 |
| Sex: Female, Male(Participants) | Gamified Physical Therapy Exercise Software Intervention + Usual Care | Usual Care | Total |
|---|---|---|---|
| Female | 5 | 6 | 11 |
| Male | 5 | 8 | 13 |
| Race (NIH/OMB)(Participants) | Gamified Physical Therapy Exercise Software Intervention + Usual Care | Usual Care | Total |
|---|---|---|---|
| American Indian or Alaska Native | 0 | 0 | 0 |
| Asian | 0 | 0 | 0 |
| Native Hawaiian or Other Pacific Islander | 0 | 0 | 0 |
| Black or African American | 2 | 2 | 4 |
| White | 8 | 12 | 20 |
| More than one race | 0 | 0 | 0 |
| Unknown or Not Reported | 0 | 0 | 0 |
| Region of Enrollment(participants) | Gamified Physical Therapy Exercise Software Intervention + Usual Care | Usual Care | Total |
|---|---|---|---|
| United States | 10 | 14 | 24 |
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Rutgers, The State University of New Jersey →