ClinicalTrials.gg
CompletedNCT04764539VASTUpdated May 9, 2023Results posted

Video Assisted Speech Technology to Enhance Motor Planning for Speech

An interventional study of Video Assisted Speech Therapy (VAST) in Autism Spectrum Disorder and Apraxia of Speech, sponsored by iTherapy, LLC. Completed at 1 site in United States. Open to participants aged 4 Years to 8 Years, including healthy volunteers. Per ClinicalTrials.gov, last updated 2023-05-09.

Primary conditionAutistic DisorderRegistry: Autism Spectrum DisorderReclassifiedWhy we changed it
Registry
Autism Spectrum Disorder — the first condition term the registry derived for this study.
ClinicalTrials.gg
Autistic Disorder
Why
  1. The study's listed conditions name Autistic Disorder, a narrower term within Autism Spectrum Disorder.
Confidence
High: the new condition is named in the study's own listed conditions. Of 351 hand-checked studies reclassified this way, 68% were exactly right and 84% in the right disease family; the registry's first term was right for 5% (measured 2026-10-21). How we classify →
Wrong?
Tell us the study's main condition →

Sponsored by iTherapy, LLC · Not applicable, Interventional, and Treatment

From the registry’s dates

  • Registered 1 year 2 months after the study started (first participant enrolled Dec 2019, registered Feb 2021).
Phase
Not applicable
Study type
Interventional
Enrollment
6
Allocation
Randomized
Ages
4 Years to 8 Years
Sex
All
01

Study summary

Nearly 3.5 million Americans are diagnosed with Autistic Spectrum Disorder (ASD), a communication disorder that causes skill limitations in the areas of language acquisition, sensory integration, and behavior. This lack of functional language ability limits conversation to its most basic parts, making daily tasks difficult for minimally to non-verbal individuals to achieve. iTherapy is developing the VAST platform, a personalized educational experience for students with ASD by creating a virtual reality-based video-modeling program to stimulate engagement and speech production practice, ultimately providing those with ASD an opportunity to enhance their quality of life by increasing their speech abilities which will enable them to build social networks and handle the events of daily life.

Read the detailed description

Autism Spectrum Disorder (ASD) is a neurodevelopmental communication disorder resulting in functional language and behavioral delays affecting over 3.5 million Americans. These delays vary with the severity of symptoms that present in ASD but often result in limited speech and increased communication challenges. Alongside linguistic acquisition, oral motor coordination is a crucial part of speech production.

Current clinical techniques have shown varying degrees of efficacy in improving functional language proficiency. Most techniques follow a drill-like procedure, where the child is made to repeat various sounds and phrases until they are retained. However, such a process requires potentially over twenty therapy sessions to show improvement which may then only be focused on one aspect of speech. This significantly limits the linguistic and social skills a student will acquire. To improve the efficacy of these therapy sessions, new technology must be developed to provide the most effective educational experience.

Video-assisted speech technology (VAST) is a method of using a video of a close-up model of the mouth and speaking simultaneously with it. Rather than present the individual with a static photograph of the initial phoneme, the entire sequence of oral movements can be presented sequentially via video-recorded segments of the orofacial area producing connected speech, combining best practices, video modeling, and literacy with auditory cues to provide unprecedented support the development of vocabulary, word combinations and communication.

In this SBIR Phase I proposal, iTherapy will develop a personalized educational experience for students with ASD by creating a virtual reality (VR) based VAST program to stimulate engagement and speech production practice. VR offers several benefits as a therapy technique: overcoming sensory difficulties, more effectively generalizing information, employing visual learning, and providing individualized treatment. As a user moves through the stages of the program, they will be immersed in a proactive environment where they will engross themselves with continuous content.

Rather than present the individual with a static photograph of the initial phoneme, the entire sequence of oral movements can be presented sequentially via VR-modelled segments of the orofacial area producing connected speech, combining best practices, video modeling, music therapy, and literacy with auditory cues to provide unprecedented support the development of vocabulary, word combinations and communication. The innovation will be a video series of a realistic VR mouth which will require the use of an app on a tablet or a smartphone, VR goggles, and bone conduction headphones.

02

Conditions studied

  • Autism Spectrum Disorder
  • Apraxia of Speech

Browse trials for

Keywords

  • autism
  • apraxia
  • speech therapy
  • speech pathology
  • nonverbal
03

In context

Autistic Disorder Reclassified

1,030 studies on the registry are indexed under Autistic Disorder; 266 are open to participants now.

This study's enrollment of 6 is below the median of 49 across 811 interventional studies indexed under Autistic Disorder.

Browse Autistic Disorder studies →

Lead sponsor

This is the only study on the registry with iTherapy, LLC as lead sponsor.

Compared within Autistic Disorder, this study's primary condition as ClinicalTrials.gg classifies it; the registry's first condition term is Autism Spectrum Disorder. The counts are of registry records indexed under each term, refreshed daily. How we classify →

04

Who can participate

Ages eligible
4 Years to 8 Years
Sexes eligible
All
Accepts healthy volunteers
Yes

Go through the criteria one by one — yes, no or not sure — and take the list to your doctor or the study team. Kept in this browser only.

Inclusion criteria

  • Nonverbal-minimally verbal children (0-5 words)
  • Diagnosis of Autism Spectrum Disorder

Exclusion criteria

Exclusion Criteria:

  • No history of seizures for participating with VR goggles.
05

Study design

Phase
Not applicable
Primary purpose
Treatment
Allocation
Randomized
Intervention model
Parallel assignment
Masking
None (open label)
Enrollment
6 participants (actual)

Study arms

  • Active comparator
    Stimuli administered via 2D format on an iPad Pro

    Participants were given the Video-Assisted Speech Therapy (VAST) video-modeling stimuli in a 2D format (iPad Pro). Three children with ASD, between the ages of 4 and 8, participated in a 14-sessions-long study that utilized the tablet-based VAST application. Sessions were held twice a week with each lasting approximately 15 minutes (i.e. +/- 5 minutes).

    Behavioral: Video Assisted Speech Therapy (VAST)

  • Active comparator
    Stimuli administered in 3D format via VR goggles and bone conduction headphones

    Participants were given the Video-Assisted Speech Therapy (VAST) video-modeling stimuli in a VR format paired with a custom 3D-printed VR headset. Three children with ASD, between the ages of 4 and 8, participated in a 14-sessions-long study that utilized a 3D VR-integrated VAST prototype with bone conduction audio. Sessions were held twice a week with each lasting approximately 15 min (i.e. +/- 5 minutes).

    Behavioral: Video Assisted Speech Therapy (VAST)

Interventions

  • BehavioralVideo Assisted Speech Therapy (VAST)

    Six children with ASD, between the ages of 4 and 8, participated in a 14-sessions-long study that utilized the VR-integrated and the tablet-based VAST application. Three subjects received a 3D VR-integrated, bone conduction VAST prototype, while the remaining group of three received a tablet with a 2D version of the software. Sessions were held twice a week with each lasting approximately 15 minutes (i.e. +/- 5 minutes).

06

What researchers measure

Primary outcomes

  1. Change in Mean Length of Utterance (MLU)

    Participants (aged 4 to 8 years) were given a pre- and post-test 15-minute language sample. MLU was calculated for tests and gain from pre-test to post-test was compared. NOTE: This measure is calculated based on a change in the number of morphemes per utterance during pre-test and post-test language samples. During a five-minute period, two licensed speech-language pathologists (SLP) observed a parent interacting and talking with their child. Parents Both SLPs transcribed the subjects' speech and calculated a mean length of utterance (MLU) for each subject. MLU was calculated by determining how many bound and free morphemes were included within every spoken utterance produced by a subject. The total number of morphemes produced within the 5-minute period were then divided by total number of utterances, which then produced the MLU for each subject. This procedure was use for determining MLU in both the pre- and post-testing procedures.

    Time frame: Seven weeks--each subject participated in the study twice a week over a 7-week period for a total of 14 sessions. The first and last sessions (session #1 and session #14) were reserved for pre-test and post-test language sample collection and assessment.

  2. Change in Percentage of Correctly Transcribed Words Using Automatic Speech Recognition

    15-minute pre- and post-testing was performed using speech recognition software and transcribed by a licensed speech pathologist. Differences pre and post intervention were compared across group and within groups. NOTE: During our assessment, we used Google's native closed captioning function (a tool which uses machine learning to recognize and transcribe speech) and a third party app, Tactiq Pins, which allows users to keep a transcript of all speaker utterances during a call. We compared our video to the Tactiq Pin transcripts in order to measure any change in the amount of accurately transcribed spoken words between pre-test and post-test language samples. Specific transcription results for each group can be found in the data tables provided.

    Time frame: Seven weeks--each subject participated in the study twice a week over a 7-week period for a total of 14 sessions. The first and last sessions (session #1 and session #14) were reserved for pre-test and post-test language sample collection and assessment.

  3. Change in Articulation Accuracy

    Change in % of correct phonemes in each attempted stimulus

    Time frame: Seven weeks--each subject participated in the study twice a week over a 7-week period for a total of 14 sessions. The first and last sessions (session #1 and session #14) were reserved for pre-test and post-test language sample collection and assessment.

Secondary outcomes

  1. Parent Perceptions of Communication Changes, Resulting From Study Participation.

    Parent observations -- perceptions of changes in their children's motor-speech, behavioral, and social communication skills after having participated in the study Scale title: Net Positive Changes Score Maximum possible value: 18 Minimum possible value: -2 Higher score is better.

    Time frame: Seven weeks--each subject participated in the study twice a week over a 7-week period for a total of 14 sessions. The first and last sessions (session #1 and session #14) were reserved for pre-test and post-test language sample collection and assessment.

  2. Change in Type-Token Ratios

    A type-token ratio measures the total number of unique words in a given segment of language.

    Time frame: Seven weeks--each subject participated in the study twice a week over a 7-week period for a total of 14 sessions. The first and last sessions (session #1 and session #14) were reserved for pre-test and post-test language sample collection and assessment.

  3. Increase in Response Rate to Treatment Stimuli

    The change in response rate measures any significant differences in how often children responded to pre- and post-testing stimuli after having received treatment between the iPad Pro and VR goggles groups. A response is considered a verbal or non-verbal reaction (e.g., eye contact, gestures, vocalizations) to the stimuli presented during the therapy sessions. Higher response rates indicate better engagement and responsiveness to the treatment. The change in response rate is calculated as the value at the post-test time point minus the value at the pre-test time point, with positive numbers representing increases and negative numbers representing decreases in response rate.

    Time frame: Seven weeks--each subject participated in the study twice a week over a 7-week period for a total of 14 sessions. The first and last sessions (session #1 and session #14) were reserved for pre-test and post-test language sample collection and assessment.

07

Results

Posted May 9, 2023
Limitations and caveats
The original research plan called for testing 30 children; however, the pandemic and lockdowns required heavy modification to the research plan. We modified the design to allow subjects to participate in the study remotely. We faced further challenges in recruiting a large enough subject pool, which resulted in our recruiting 10 participants. However, despite our best efforts, the study suffered attrition of four subjects shortly before the beginning, resulting in a final N of 6.

Participant flow

Participant flow — Overall Study
MilestoneStimuli Administered Via 2D Format on an iPad ProStimuli Administered in 3D Format Via VR Goggles and Bone Conduction Headphones
Started33
Completed33
Not completed00

Outcome measures

PrimaryChange in Mean Length of Utterance (MLU)

Participants (aged 4 to 8 years) were given a pre- and post-test 15-minute language sample. MLU was calculated for tests and gain from pre-test to post-test was compared. NOTE: This measure is calculated based on a change in the number of morphemes per utterance during pre-test and post-test language samples. During a five-minute period, two licensed speech-language pathologists (SLP) observed a parent interacting and talking with their child. Parents Both SLPs transcribed the subjects' speech and calculated a mean length of utterance (MLU) for each subject. MLU was calculated by determining how many bound and free morphemes were included within every spoken utterance produced by a subject. The total number of morphemes produced within the 5-minute period were then divided by total number of utterances, which then produced the MLU for each subject. This procedure was use for determining MLU in both the pre- and post-testing procedures.

Time frame:
Seven weeks--each subject participated in the study twice a week over a 7-week period for a total of 14 sessions. The first and last sessions (session #1 and session #14) were reserved for pre-test and post-test language sample collection and assessment.
Reported as:
Mean · Morphemes per utterance
Change in Mean Length of Utterance (MLU)
Morphemes per utteranceStimuli Administered Via 2D Format on an iPad ProStimuli Administered in 3D Format Via VR Goggles and Bone Conduction Headphones
Change in Mean Length of Utterance (MLU)0.5387 ± 0.41190.2987 ± 0.4977
Statistical analysis
  • Stimuli Administered Via 2D Format on an iPad Pro vs Stimuli Administered in 3D Format Via VR Goggles and Bone Conduction Headphones · ANOVA · p = <0.555 (Sample size is too small for statistical power.) · Mean difference (final values): -0.24 · 95% CI -1.276 to 0.796Difference = (VR goggles group - iPad Pro group)
  • Stimuli Administered Via 2D Format on an iPad Pro · ANOVA · p = <0.2128 (Sample size is too small for statistical power.) · Mean difference (final values): 0.5383 · 95% CI -0.471 to 1.548Difference = (iPad Pro group Post-Treatment - iPad Pro group Pre-Treatment)
  • Stimuli Administered in 3D Format Via VR Goggles and Bone Conduction Headphones · ANOVA · p = <0.533 (Sample size is too small for statistical power.) · Mean difference (final values): 0.298 · 95% CI -0.915 to 1.511Difference = (VR goggles group Post-Treatment - VR goggles group Pre-Treatment)
PrimaryChange in Percentage of Correctly Transcribed Words Using Automatic Speech Recognition

15-minute pre- and post-testing was performed using speech recognition software and transcribed by a licensed speech pathologist. Differences pre and post intervention were compared across group and within groups. NOTE: During our assessment, we used Google's native closed captioning function (a tool which uses machine learning to recognize and transcribe speech) and a third party app, Tactiq Pins, which allows users to keep a transcript of all speaker utterances during a call. We compared our video to the Tactiq Pin transcripts in order to measure any change in the amount of accurately transcribed spoken words between pre-test and post-test language samples. Specific transcription results for each group can be found in the data tables provided.

Time frame:
Seven weeks--each subject participated in the study twice a week over a 7-week period for a total of 14 sessions. The first and last sessions (session #1 and session #14) were reserved for pre-test and post-test language sample collection and assessment.
Reported as:
Mean · % of correctly transcribed words
Change in Percentage of Correctly Transcribed Words Using Automatic Speech Recognition
% of correctly transcribed wordsStimuli Administered Via 2D Format on an iPad ProStimuli Administered in 3D Format Via VR Goggles and Bone Conduction Headphones
Change in Percentage of Correctly Transcribed Words Using Automatic Speech Recognition1.388 ± 1.9660 ± 0
Statistical analysis
  • Stimuli Administered Via 2D Format on an iPad Pro vs Stimuli Administered in 3D Format Via VR Goggles and Bone Conduction Headphones · ANOVA · p = <0.289 (Sample size too small for statistical power. In addition, automated speech recognition for child speech had a very poor state-of-the-art at the time of this study.) · Mean difference (final values): 1.388 · 95% CI -1.763 to 4.539Difference = (iPad Pro group - VR goggles group)
PrimaryChange in Articulation Accuracy

Change in % of correct phonemes in each attempted stimulus

Time frame:
Seven weeks--each subject participated in the study twice a week over a 7-week period for a total of 14 sessions. The first and last sessions (session #1 and session #14) were reserved for pre-test and post-test language sample collection and assessment.
Reported as:
Mean · percentage of correct phonemes
Change in Articulation Accuracy
percentage of correct phonemesStimuli Administered Via 2D Format on an iPad ProStimuli Administered in 3D Format Via VR Goggles and Bone Conduction Headphones
Change in Articulation Accuracy19.75 ± 28.7116.24 ± 2.36
Statistical analysis
  • Stimuli Administered Via 2D Format on an iPad Pro vs Stimuli Administered in 3D Format Via VR Goggles and Bone Conduction Headphones · ANOVA · p = 0.4296 (Sample size is too small for statistical power.) · Mean difference (final values): -3.51 · 95% CI -49.68 to 42.66Difference = (VR goggles group - iPad Pro group)
  • Stimuli Administered Via 2D Format on an iPad Pro · ANOVA · p = <0.294 (Sample size is too small for statistical power.) · Mean difference (final values): 19.75 · 95% CI -25.7 to 65.2Difference = (iPad Pro group Post-Treatment - iPad Pro group Pre-Treatment)
  • Stimuli Administered in 3D Format Via VR Goggles and Bone Conduction Headphones · ANOVA · p = <0.419 (Sample size is too small for statistical power.) · Mean difference (final values): 16.25 · 95% CI -33.86 to 66.36Difference = (VR goggles group Post-Treatment - VR goggles group Pre-Treatment)
SecondaryParent Perceptions of Communication Changes, Resulting From Study Participation.

Parent observations -- perceptions of changes in their children's motor-speech, behavioral, and social communication skills after having participated in the study Scale title: Net Positive Changes Score Maximum possible value: 18 Minimum possible value: -2 Higher score is better.

Time frame:
Seven weeks--each subject participated in the study twice a week over a 7-week period for a total of 14 sessions. The first and last sessions (session #1 and session #14) were reserved for pre-test and post-test language sample collection and assessment.
Reported as:
Mean · Score on a scale
Parent Perceptions of Communication Changes, Resulting From Study Participation.
Score on a scaleParents of Participants, Who Received VAST Stimuli Via a 2D Format on an iPad ProParents of Participants, Who Received VAST Stimuli Through VR Goggles and Bone Conduction Headphones
Parent Perceptions of Communication Changes, Resulting From Study Participation.11 ± 2.459.67 ± 4.18
Statistical analysis
  • Parents of Participants, Who Received VAST Stimuli Via a 2D Format on an iPad Pro vs Parents of Participants, Who Received VAST Stimuli Through VR Goggles and Bone Conduction Headphones · ANOVA · p = <0.659 (Sample size to small for statistical power.) · Mean difference (final values): 1.33 · 95% CI -6.436 to 9.096difference = (iPad group mean - VR goggles group mean)
SecondaryChange in Type-Token Ratios

A type-token ratio measures the total number of unique words in a given segment of language.

Time frame:
Seven weeks--each subject participated in the study twice a week over a 7-week period for a total of 14 sessions. The first and last sessions (session #1 and session #14) were reserved for pre-test and post-test language sample collection and assessment.
Reported as:
Mean · number of unique words in a segment
Change in Type-Token Ratios
number of unique words in a segmentStimuli Administered Via 2D Format on an iPad ProStimuli Administered in 3D Format Via VR Goggles and Bone Conduction Headphones
Change in Type-Token Ratios30.158 ± 24.522.26 ± 41.18
Statistical analysis
  • Stimuli Administered Via 2D Format on an iPad Pro vs Stimuli Administered in 3D Format Via VR Goggles and Bone Conduction Headphones · ANOVA · p = <0.789 · Mean difference (final values): 7.9 · 95% CI -68.91 to 84.7Difference = (iPad Pro group - VR Goggles group)
  • Stimuli Administered Via 2D Format on an iPad Pro · ANOVA · p = <0.304 (Sample size is too small for statistical power.) · Mean difference (final values): 30.16 · 95% CI -40.85 to 101.17Difference = (iPad Pro group Post-Treatment - iPad Pro group Pre-Treatment)
  • Stimuli Administered in 3D Format Via VR Goggles and Bone Conduction Headphones · ANOVA · p = <0.403 (Sample size is too small for statistical power.) · Mean difference (final values): 22.26 · 95% CI -43.91 to 88.43Difference = (VR goggles group Post-Treatment - VR goggles group Pre-Treatment)
SecondaryIncrease in Response Rate to Treatment Stimuli

The change in response rate measures any significant differences in how often children responded to pre- and post-testing stimuli after having received treatment between the iPad Pro and VR goggles groups. A response is considered a verbal or non-verbal reaction (e.g., eye contact, gestures, vocalizations) to the stimuli presented during the therapy sessions. Higher response rates indicate better engagement and responsiveness to the treatment. The change in response rate is calculated as the value at the post-test time point minus the value at the pre-test time point, with positive numbers representing increases and negative numbers representing decreases in response rate.

Time frame:
Seven weeks--each subject participated in the study twice a week over a 7-week period for a total of 14 sessions. The first and last sessions (session #1 and session #14) were reserved for pre-test and post-test language sample collection and assessment.
Reported as:
Mean · Number of responses
Increase in Response Rate to Treatment Stimuli
Number of responsesStimuli Administered Via 2D Format on an iPad ProStimuli Administered in 3D Format Via VR Goggles and Bone Conduction Headphones
Increase in Response Rate to Treatment Stimuli5.67 ± 3.43.33 ± 4.03
Statistical analysis
  • Stimuli Administered Via 2D Format on an iPad Pro vs Stimuli Administered in 3D Format Via VR Goggles and Bone Conduction Headphones · ANOVA · p = <0.485 (Sample size is too small for statistical power.) · Mean difference (final values): -2.34 · 95% CI -10.79 to 6.11Difference = (VR goggles group - iPad Pro group)
  • Stimuli Administered Via 2D Format on an iPad Pro · ANOVA · p = <0.065 (Sample size is too small for statistical power.) · Mean difference (final values): 5.66 · 95% CI -0.569 to 11.9Difference = (iPad Pro group Post-Treatment - iPad Pro group Pre-Treatment)
  • Stimuli Administered in 3D Format Via VR Goggles and Bone Conduction Headphones · ANOVA · p = <0.549 (Sample size is too small for statistical power.) · Mean difference (final values): 3.34 · 95% CI -10.85 to 17.53Difference = (VR goggles group Post-Treatment - VR goggles group Pre-Treatment)

Adverse events

Collected over 7 weeks -- each subject participated in the study twice a week over a 7-week period for a total of 14 sessions. The first and last sessions (session #1 and session #14) were reserved for pre-test and post-test language sample collection and assessment.. Non-serious events are listed at a 0% frequency threshold.

Adverse event summary by group
GroupDeathsSeriousOther
Stimuli Administered Via 2D Format on an iPad Pro0/3 (0%)0/3 (0%)0/3 (0%)
Stimuli Administered in 3D Format Via VR Goggles and Bone Conduction Headphones0/3 (0%)0/3 (0%)0/3 (0%)

Baseline characteristics

Age, Categorical
Age, Categorical(Participants)Stimuli Administered Via 2D Format on an iPad ProStimuli Administered in 3D Format Via VR Goggles and Bone Conduction HeadphonesTotal
<=18 years336
Between 18 and 65 years000
>=65 years000
Age, Continuous
Age, Continuous(years)Stimuli Administered Via 2D Format on an iPad ProStimuli Administered in 3D Format Via VR Goggles and Bone Conduction HeadphonesTotal
Mean5.75 ± 2.1136 ± 1.9385.875 ± 1.818
Sex: Female, Male
Sex: Female, Male(Participants)Stimuli Administered Via 2D Format on an iPad ProStimuli Administered in 3D Format Via VR Goggles and Bone Conduction HeadphonesTotal
Female325
Male011
Race (NIH/OMB)
Race (NIH/OMB)(Participants)Stimuli Administered Via 2D Format on an iPad ProStimuli Administered in 3D Format Via VR Goggles and Bone Conduction HeadphonesTotal
American Indian or Alaska Native000
Asian123
Native Hawaiian or Other Pacific Islander000
Black or African American101
White112
More than one race000
Unknown or Not Reported000
Region of Enrollment
Region of Enrollment(participants)Stimuli Administered Via 2D Format on an iPad ProStimuli Administered in 3D Format Via VR Goggles and Bone Conduction HeadphonesTotal
United States336
08

Study locations

1 site
  • All research was conducted via tele-research due to COVID-19
    Vallejo, California 94591, United States
09

References and documents

Publications

  • Baio J, Wiggins L, Christensen DL, Maenner MJ, Daniels J, Warren Z, Kurzius-Spencer M, Zahorodny W, Robinson Rosenberg C, White T, Durkin MS, Imm P, Nikolaou L, Yeargin-Allsopp M, Lee LC, Harrington R, Lopez M, Fitzgerald RT, Hewitt A, Pettygrove S, Constantino JN, Vehorn A, Shenouda J, Hall-Lande J, Van Naarden Braun K, Dowling NF. Prevalence of Autism Spectrum Disorder Among Children Aged 8 Years - Autism and Developmental Disabilities Monitoring Network, 11 Sites, United States, 2014. MMWR Surveill Summ. 2018 Apr 27;67(6):1-23. doi: 10.15585/mmwr.ss6706a1. Erratum In: MMWR Morb Mortal Wkly Rep. 2018 May 18;67(19):564. doi: 10.15585/mmwr.mm6719a8. MMWR Morb Mortal Wkly Rep. 2018 Nov 16;67(45):1280. doi: 10.15585/mmwr.mm6745a8. PubMed 29701730 ↗
  • Autism Spectrum Disorder: Communication Problems in Children. (2018, August 30). Retrieved from https://www.nidcd.nih.gov/health/autism-spectrum-disorder-communication-problems-children
  • Maas E, Robin DA, Austermann Hula SN, Freedman SE, Wulf G, Ballard KJ, Schmidt RA. Principles of motor learning in treatment of motor speech disorders. Am J Speech Lang Pathol. 2008 Aug;17(3):277-98. doi: 10.1044/1058-0360(2008/025). PubMed 18663111 ↗
  • Bent S, Hendren RL. Complementary and alternative treatments for autism part 1: evidence-supported treatments. AMA J Ethics. 2015 Apr 1;17(4):369-74. doi: 10.1001/journalofethics.2015.17.4.sect1-1504. No abstract available. PubMed 25901707 ↗
  • Lord, C., & Paul, R. (1997). Language and communication in autism. In D. Cohen & F. Volkmar (Eds.), Handbook of autism and pervasive developmental disorders (pp. 195-225). New York, NY: Wiley.
  • Jang J, Matson JL, Williams LW, Tureck K, Goldin RL, Cervantes PE. RETRACTED: Rates of comorbid symptoms in children with ASD, ADHD, and comorbid ASD and ADHD. Res Dev Disabil. 2013 Aug;34(8):2369-78. doi: 10.1016/j.ridd.2013.04.021. Epub 2013 May 22. PubMed 23708709 ↗
  • Battle DE. Diagnostic and Statistical Manual of Mental Disorders (DSM). Codas. 2013;25(2):191-2. doi: 10.1590/s2317-17822013000200017. No abstract available. PubMed 24413388 ↗
  • Symptoms and Diagnosis of ADHD | CDC. (n.d.). Retrieved from https://www.cdc.gov/ncbddd/adhd/diagnosis.html.
  • Sarah Parsons & Sue Cobb (2011) State-of-the-art of virtual reality technologies for children on the autism spectrum, European Journal of Special Needs Education, 26:3, 355-366, DOI: 10.1080/08856257.2011.593831
  • Strickland DC, McAllister D, Coles CD, Osborne S. An Evolution of Virtual Reality Training Designs for Children With Autism and Fetal Alcohol Spectrum Disorders. Top Lang Disord. 2007 Jul 1;27(3):226-241. doi: 10.1097/01.tld.0000285357.95426.72. PubMed 20072702 ↗
  • Evers, K., Noens, I., Steyaert, J., & Wagemans, J. (2011). Combining strengths and weaknesses in visual perception of children with an autism spectrum disorder: Perceptual matching of facial expressions. Research in Autism Spectrum Disorders,5(4), 1327-1342. doi:10.1016/j.rasd.2011.01.004
  • Strickland D, Marcus LM, Mesibov GB, Hogan K. Brief report: two case studies using virtual reality as a learning tool for autistic children. J Autism Dev Disord. 1996 Dec;26(6):651-9. doi: 10.1007/BF02172354. PubMed 8986851 ↗
  • Handbook of Sensory Physiology - rd.springer.com. (n.d.). Retrieved from https://rd.springer.com/content/pdf/bfm:978-3-642-88658-4/1.pdf
  • Why Speech Rate? Why are results inconclusive? (n.d.). Retrieved from https://www.asha.org/Events/convention/handouts/2007/1337_Chon_Hee_Cheong/ Brown, R. (1973) A First Language London: Allen and Unwin.

Study documents

PDFs hosted by the registry, ClinicalTrials.gov.

Individual participant data

Plan to share: No — All data from individual participants will be kept private.

10

Timeline

Tracking since Sep 25, 2026
ElapsedEstimatedEstimated, not yet reachedSimilar studies: half by the dot; the band is the middle halfHalf of similar studies reached it by the dot; the band is the middle half, from a quarter to three quarters

Ran from Dec 2019 to primary completion in Nov 2020, 11 months.

Results were first posted in May 2023, 2 years 5 months after primary completion.

Of 354 non-industry interventional studies with no phase under Autistic Disorder, half reached primary completion within 26 months of starting (the median), counting those still running; a quarter within 14 and three quarters within 52. This study's 11 months is below that.

Counting every sponsor, half of 366 studies reached it within 26 months; a quarter within 13 and three quarters within 52.

How these figures are worked out, and which studies are left out of them.

Registered
Feb 9, 2021
First posted
Feb 21, 2021
StartActual
Dec 1, 2019
Primary completionActual
Nov 30, 2020
CompletionActual
Nov 30, 2020
Results first posted
May 9, 2023
Last update
May 9, 2023
What these dates mean
Start.
When the first participant enrolled; while estimated, when the study expects to open to recruitment.
Primary completion.
When the last participant was examined or treated to collect data for the study's main question, its primary outcome. A study that stopped early gives the date its data collection stopped.
Completion.
When the last participant's last visit took place, for every outcome, secondary ones and side effects included: the end of the study. Often later than primary completion, sometimes the same day.
Actual and Est.
Actual means the registry says the date has happened. Est. (estimated) is a date the sponsor plans or expects. It can still move, and the sponsor is expected to change it to actual once it has passed.
No changes since tracking began. The registry record was last updated on May 9, 2023, before this site started recording changes on Sep 25, 2026. Its history is on ClinicalTrials.gov ↗
11

Registry details

Key details

Study ID
NCT04764539
Lead sponsor
iTherapy, LLC
Responsible party
Lois Brady (Principal Investigator, iTherapy, LLC) — Principal investigator
First posted
Feb 21, 2021
Start date
Dec 1, 2019
Primary completion
Nov 30, 2020
Completion
Nov 30, 2020
Results posted
May 9, 2023
Last update
May 9, 2023

Oversight

Data monitoring committee
Yes
FDA-regulated drug
No
FDA-regulated device
No
View the source record on ClinicalTrials.gov ↗

Not currently enrolling

This study is completed, as verified in Apr 2023. You cannot join it, but the record below documents what was studied.

Follow this study

Get an email when the registry record changes — status, dates, results — or when someone posts here.

Sign in to follow

Discussion

Questions and observations about this study, from anyone following it. Not medical advice, and not a channel to the study team — their contact details are on the registry record.

Sign in to join the discussion. Reading takes no account; posting does. You choose a display name, and a pseudonym is the default.

Nothing here yet. If you are running this trial, taking part in it, or weighing whether to, this is the place to say so.

Start the discussion