An interventional study of Computerized Plasticity-Based Adaptive Cognitive Training and Commercially available computerized training in Major Depressive Disorder, sponsored by Posit Science Corporation. Completed at 1 site in United States. Open to participants aged 18 Years to 85 Years, including healthy volunteers. Per ClinicalTrials.gov, last updated 2019-06-25.
Sponsored by Posit Science Corporation · Not applicable, Interventional, and Treatment
To assess the efficacy of a mobile-device-deployed cognitive emotional treatment for depression (Moodify) versus an active control treatment (commercially available computer games).
The study will involve a randomized, controlled, double-blind trial to assess the efficacy of a mobile-device-deployed cognitive emotional treatment for depression (Moodify) versus an active control treatment (commercially available computer games). Moodify is comprised of a novel continuous performance task (CPT) to improve cognitive slowing and lethargy often present in cases of major depressive disorder. This training method is based on an existing, validated cognitive training paradigm (tonic and phasic attention training, TAPAT1; WIRB Study No. 1126399). Moodify will also employ two additional cognitive training modules previously validated in this and other clinical populations.
4,845 studies on the registry are indexed under Depressive Disorder; 514 are open to participants now.
This study's enrollment of 28 is below the median of 80 across 3,999 interventional studies indexed under Depressive Disorder.
Browse Depressive Disorder studies →Posit Science Corporation is the lead sponsor of 36 studies on the registry; 1 is open to participants now.
Counted across the registry records on this site, refreshed daily.
Exclusion Criteria:
Computerized plasticity-based adaptive cognitive training (Moodify) requiring a total maximum of 50 treatment hours, 3-5 times weekly, 30-45 minutes each session.
Other: Computerized Plasticity-Based Adaptive Cognitive Training
Commercially available computerized training (Games) requiring a total maximum of 50 treatment hours, 3-5 times weekly, 30-45 minutes each session.
Other: Commercially available computerized training
Also known as: Moodify
Also known as: Games
Change scores for depressive symptoms using Beck Depression Scale (BDI)
Time frame: 3 months and 6 months
Change scores for anxiety symptoms using Generalized Anxiety Disorder (GAD-7)
Time frame: 3 months and 6 months
Change scores for functional health and well being using the 12-Item Short Form Health Survey (SF-12)
Time frame: 3 months and 6 months
Change scores for depressive symptoms using Patient Health Questionnaire (PHQ-9)
Time frame: 3 months and 6 months
This study is completed, as verified in Jun 2019. You cannot join it, but the record below documents what was studied.
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Posit Science Corporation