ClinicalTrials.gg
CompletedNCT03429465TRYUpdated Aug 8, 2018

Training Resiliency in Youth (TRY) Study

An interventional study of EVO Cognitive Remediation Game in Attention Concentration Difficulty, Depression and Anxiety, sponsored by University of Washington. Completed at 1 site in United States. Per ClinicalTrials.gov, last updated 2018-08-08.

Sponsored by University of Washington · Not applicable, Interventional, and Prevention

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Phase
Not applicable
Study type
Interventional
Enrollment
46
Allocation
Not applicable
Sex
All
01

Where this study stands

Counted across the records on this site · 2026-11-13

Among 74 studies in Depression by University of Washington — 10 open to participants now, 13 under way, none of them phase 3. Depression · University of Washington.

Enrollment
46th of 71
46 · median 80
Started
2018
with 5 others
No phase
59 of 74
9 open now
Registered
36th of 74
by date

Among the 74 studies in Depression by University of Washington, this one is the 46th largest by enrollment of the 71 interventional ones that give a count, is one of 6 that started in 2018, is one of 59 with no phase, and was the 36th registered.

Depression

8,582 studies on the registry are indexed under Depression; 1,723 are open to participants now.

Browse Depression studies →

Open to participants now

10 of the 74 studies in Depression by University of Washington are open now, in 3 countries. Recruiting first, the newest first:

5 more — sign in →

By country, each count listing its studies:

All 10 open studies →

Who these studies take

Of the 1,089 Depression studies recruiting now, 470 (43%) set no upper age limit and 519 (48%) stop at 75 or younger; 203 take children under 18; 311 take healthy volunteers.

This study: all sexes · healthy volunteers too.

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02

Study summary

The aim of the study is to determine whether a neuroscience-inspired cognitive remediation video game (EVO) that targets the cognitive control network (CCN) will improve executive functioning (EF) and resilience to psychiatric symptoms in typically developing 6th grade students, unselected for specific psychiatric symptoms. The primary goals are to 1) determine if EVO will result in improved EF and lower internalizing (e.g., mood, anxiety) and externalizing (e.g., attention deficit/hyperactivity disorder, AD/HD) psychiatric symptoms, 2) evaluate whether the benefit experienced by youth changes depending on their level of life stress (e.g., academic or social difficulties), 3) determine if EVO will promote resilience to stress. The investigators will measure EF, symptoms, and stress using self- and parent-report questionnaires. Other secondary outcomes include information on behavior in the classroom and academic performance (i.e., grades) that we will collect via school records. The investigators hypothesize that engagement with EVO 20-minutes per day, 5-days a week across 4-weeks will improve EF, lower psychiatric symptoms, improve academic/behavioral functioning at school, and decrease maladaptive responses to stress.

03

Conditions studied

  • Attention Concentration Difficulty
  • Depression
  • Anxiety

Keywords

  • Digital Health Intervention
  • Executive Function
  • Depression
  • Anxiety
04

Who can participate

Ages eligible
Child (0–17), Adult (18–64), Older adult (65+)
Sexes eligible
All
Accepts healthy volunteers
Yes

Go through the criteria one by one — yes, no or not sure — and take the list to your doctor or the study team. Kept in this browser only.

Inclusion criteria

  • Currently enrolled in 6th grade during the 2017-2018 school year at Lucille Umbarger Elementary School in the Burlington-Edison School District
  • Physical ability to use a touchscreen iPad
  • Cognitive ability to assent, complete questionnaires, and play EVO game
  • English speaking child, English or Spanish speaking parent
  • Child has legal parent/guardian (i.e., not a ward of the state)

Exclusion criteria

Exclusion Criteria:

  • The child is identified by parent or school as diagnosed with an intellectual disability
  • The child is identified by parent or school as diagnosed with a physical disability (i.e., unable to use hands or fingers) that would preclude use of a touchscreen iPad and appropriate engagement with EVO
  • The child is identified by parent or school as unlikely to engage for 20 minutes with EVO
  • Child unable to read or understand English
  • Parent unable to read or understand English/Spanish
  • Child is in public (i.e., child welfare) custody
05

Study design

Phase
Not applicable
Primary purpose
Prevention
Allocation
Not applicable
Intervention model
Single group
Masking
None (open label)
Enrollment
46 participants (actual)

Study arms

  • Experimental
    EVO

    All children receive 4 weeks of EVO 5 days/week for 20 minutes per day in a stepped wedge design.

    Other: EVO Cognitive Remediation Game

Interventions

  • OtherEVO Cognitive Remediation Game

    EVO (formerly called Neuroracer) is a neuroscience-inspired plasticity trainings in the form of a video driving game that uses adaptive algorithms and dual-tasking paradigms to target the CCN. Work from our group (Project:EVO) recently showed that 4 weeks of EVO training is associated with increased neural recruitment in brain regions associated with CNN, superior improvement in cognitive control performance (i.e., working memory, sustained attention) when compared to an evidence-based psychotherapy (Problem-Solving Therapy), and improved depression outcomes similar to Problem-Solving Therapy among older adults (Areán, Hallgren, Jordan, Gazzaley, Atkins, Heagerty, \& Anguera, 2016; Journal of Medical Internet Research).

06

What researchers measure

Primary outcomes

  1. Executive Function

    Measuring Executive Function (e.g., attention, working memory) via parent-report of children's symptoms.

    Time frame: Measured 5 times across 5 months

  2. Behavioral Problems

    Measuring difficulties with attention (i.e., attention deficit/hyperactivity disorder), oppositionality, and conduct at home and school as measured by parent-report on children's behavior.

    Time frame: Measured 5 times across 5 months

  3. Depression

    depression symptoms measured with self- and parent- report

    Time frame: Measured 5 times across 5 months

  4. Anxiety

    Measuring self- and parent-reported symptoms of anxiety.

    Time frame: Measured 5 times across 5 months

Secondary outcomes

  1. Emotion Regulation

    Measuring self-reported cognitive aspects of emotion regulation (e.g., rumination, positive reappraisal).

    Time frame: Measured 5 times across 5 months

07

Study locations

1 site
  • University of Washington
    Seattle, Washington 98195, United States
08

Timeline

Tracking since Sep 25, 2026
ElapsedEstimatedEstimated, not yet reachedSimilar studies: half by the dot; the band is the middle halfHalf of similar studies reached it by the dot; the band is the middle half, from a quarter to three quarters

Ran from Jan 2018 to primary completion in Jun 2018, 4 months.

Of 3,471 non-industry interventional studies with no phase under Depression, half reached primary completion within 21 months of starting (the median), counting those still running; a quarter within 10 and three quarters within 41. This study's 4 months is below that.

Counting every sponsor, half of 3,569 studies reached it within 21 months; a quarter within 9 and three quarters within 41.

How these figures are worked out, and which studies are left out of them.

Registered
Feb 5, 2018
First posted
Feb 12, 2018
StartActual
Jan 16, 2018
Primary completionActual
Jun 4, 2018
CompletionActual
Jun 4, 2018
Last update
Aug 8, 2018
What these dates mean
Start.
When the first participant enrolled; while estimated, when the study expects to open to recruitment.
Primary completion.
When the last participant was examined or treated to collect data for the study's main question, its primary outcome. A study that stopped early gives the date its data collection stopped.
Completion.
When the last participant's last visit took place, for every outcome, secondary ones and side effects included: the end of the study. Often later than primary completion, sometimes the same day.
Actual and Est.
Actual means the registry says the date has happened. Est. (estimated) is a date the sponsor plans or expects. It can still move, and the sponsor is expected to change it to actual once it has passed.
No changes since tracking began. The registry record was last updated on Aug 8, 2018, before this site started recording changes on Sep 25, 2026. Its history is on ClinicalTrials.gov ↗
09

Registry details

Key details

Study ID
NCT03429465
Responsible party
Pat Arean (Professor, School of Medicine: Psychiatry And Behavioral Sciences, University of Washington) — Principal investigator
First posted
Feb 12, 2018
Start date
Jan 16, 2018
Primary completion
Jun 4, 2018
Completion
Jun 4, 2018
Last update
Aug 8, 2018

Study contacts

Patricia Arean
principal investigator · University of Washington

Oversight

Data monitoring committee
No
FDA-regulated drug
No
FDA-regulated device
No
View the source record on ClinicalTrials.gov ↗

Not currently enrolling

This study is completed, as verified in Aug 2018. You cannot join it, but the record below documents what was studied.

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