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Active, not recruitingNCT07586696Updated May 19, 2026

Effects of Exercise Board Games on Cognitive Function in Older Adults

An interventional study of Exercise-Based Board Game Intervention in Cognitive Function and Physical Function, sponsored by National Taipei University of Nursing and Health Sciences. Active, not recruiting at 1 site in Taiwan. Open to participants aged 65 Years to 90 Years, including healthy volunteers. Per ClinicalTrials.gov, last updated 2026-05-19.

Sponsored by National Taipei University of Nursing and Health Sciences · Not applicable, Interventional, and Supportive care

Phase
Not applicable
Study type
Interventional
Enrollment
120
Allocation
Non-randomized
Ages
65 Years to 90 Years
Sex
All
01

Study summary

This study aims to evaluate the effects of an exercise-based board game intervention on cognitive function, physical function, and health promotion among community-dwelling older adults. Participants will take part in a structured program that combines physical activity with board game activities. The intervention is designed to promote cognitive engagement, social interaction, and physical movement in older adults. Outcome measures will be collected before and after the intervention to examine changes in cognitive and physical function.

Read the detailed description

This interventional study will examine whether an exercise-based board game program can improve or maintain cognitive and physical function in community-dwelling older adults. The program integrates simple physical movements, interactive board game activities, and group participation to enhance motivation and engagement among older adults.

Participants will receive the intervention according to a structured protocol. Assessments will be conducted before and after the intervention. The primary outcome is cognitive function. Secondary outcomes may include physical function, health-related indicators, and participants' engagement or perceived benefits. The findings may provide evidence for developing accessible, enjoyable, and community-based health promotion programs for older adults.

02

Conditions studied

  • Cognitive Function
  • Physical Function

Keywords

  • Older Adults
  • Exercise-Based Board Games
  • Cognitive Function
  • Physical Function
  • Health Promotion
03

In context

Lead sponsor

National Taipei University of Nursing and Health Sciences is the lead sponsor of 119 studies on the registry; 23 are open to participants now.

Counted across the registry records on this site, refreshed daily.

04

Who can participate

Ages eligible
65 Years to 90 Years
Sexes eligible
All
Accepts healthy volunteers
Yes

Inclusion criteria

  1. Community-dwelling older adults aged 65 years or older.
  2. Able to communicate in Mandarin or Taiwanese.
  3. Able to participate in group activities and follow simple instructions.
  4. Willing to participate in the study and provide informed consent.

Exclusion criteria

Exclusion Criteria:

  1. Diagnosed with severe cognitive impairment or dementia that would prevent participation in the intervention.
  2. Severe visual, hearing, or physical impairment that would prevent participation in the board game or exercise activities.
  3. Unstable medical conditions or acute illness that would make participation unsafe.
05

Study design

Phase
Not applicable
Primary purpose
Supportive care
Allocation
Non-randomized
Intervention model
Parallel assignment
Masking
None (open label)
Enrollment
120 participants (estimated)

Study arms

  • Experimental
    Exercise-Based Board Game Intervention Group

    Participants in this group will receive an exercise-based board game intervention designed to promote cognitive engagement, physical activity, and social interaction.

    Behavioral: Exercise-Based Board Game Intervention

  • No intervention
    Control Group

    Participants in this group will maintain their usual daily activities and will not receive the exercise-based board game intervention during the study period.

Interventions

  • BehavioralExercise-Based Board Game Intervention

    The intervention consists of structured group sessions that combine physical activity with board game activities. The program is designed to promote cognitive engagement, physical activity, and social interaction among older adults.

06

What researchers measure

Primary outcomes

  1. Change in Cognitive Function

    Cognitive function will be assessed using the Montreal Cognitive Assessment (MoCA). The change in cognitive function from baseline to post-intervention will be compared between the intervention group and the control group.

    Time frame: Baseline and post-intervention (up to 12 weeks)

07

Study locations

1 site
  • National Taipei University of Nursing and Health Sciences
    Taipei, Taitau District 11219, Taiwan
08

References and documents

Individual participant data

Plan to share: No — Individual participant data will not be shared because the informed consent and ethics approval do not include permission for sharing individual-level data with other researchers.

No publications or documents are linked to this record.

09

Updates

Tracking since Sep 25, 2026
No changes since tracking began. The registry record was last updated on May 19, 2026, before this site started recording changes on Sep 25, 2026. Its history is on ClinicalTrials.gov ↗
10

Registry details

Key details

Study ID
NCT07586696
Lead sponsor
National Taipei University of Nursing and Health Sciences
Responsible party
Wu Gueyhau (Associate Professor, National Taipei University of Nursing and Health Sciences) — Principal investigator
First posted
May 14, 2026
Start date
May 7, 2026
Primary completion
Aug 13, 2026 (estimated)
Completion
Aug 13, 2026 (estimated)
Last update
May 19, 2026

Oversight

FDA-regulated drug
No
FDA-regulated device
No
View the source record on ClinicalTrials.gov ↗

Not currently enrolling

This study is active, not recruiting, as verified in May 2026. You cannot join it, but the record below documents what was studied.

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