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RecruitingNCT07472231Updated Jul 30, 2026

A Study on the Efficacy and User Experience of Gamified Intervention for Children With Anisometropic Amblyopia

An interventional study of Serious touchscreen game combined with occlusion and Augmented reality game combined with occlusion in Amblyopia, sponsored by Xinhua Hospital, Shanghai Jiao Tong University School of Medicine. Recruiting at 1 site in China. Open to participants aged 4 Years to 7 Years. Per ClinicalTrials.gov, last updated 2026-07-30.

Sponsored by Xinhua Hospital, Shanghai Jiao Tong University School of Medicine · Not applicable, Interventional, and Treatment

From the registry’s dates

  • Started May 2026; still recruiting 6 months later.
Phase
Not applicable
Study type
Interventional
Enrollment
66
Allocation
Randomized
Ages
4 Years to 7 Years
Sex
All
01

Study summary

This project addresses the challenge of visual function intervention in children with monocular anisometropic amblyopia. It employs two innovatively designed digital games combined with occlusion therapy to conduct visual function training through parent-child interaction in home or multi-scenario environments. The study will compare this combined approach against traditional occlusion therapy alone, evaluating improvements in visual function, intrinsic motivation, and emotion regulation before and after the intervention. The research aims to promote the implementation and dissemination of personalized and engaging healthcare services. Ultimately, it seeks to establish a comprehensive visual function training product and service system suitable for daily use in home settings, with the goals of reducing medical anxiety in children and holistically enhancing treatment efficacy, training compliance, and overall clinical experience.

02

Conditions studied

  • Amblyopia

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03

In context

Amblyopia

189 studies on the registry are indexed under Amblyopia; 41 are open to participants now.

This study's planned enrollment of 66 is close to the median of 60 across 137 interventional studies indexed under Amblyopia.

Browse Amblyopia studies →

Lead sponsor

Xinhua Hospital, Shanghai Jiao Tong University School of Medicine is the lead sponsor of 225 studies on the registry; 55 are open to participants now.

Counted across the registry records on this site, refreshed daily.

04

Who can participate

Ages eligible
4 Years to 7 Years
Sexes eligible
All
Accepts healthy volunteers
No

Go through the criteria one by one — yes, no or not sure — and take the list to your doctor or the study team. Kept in this browser only.

Inclusion criteria

  1. Clinically diagnosed with monocular anisometropic amblyopia.
  2. Aged 4 to 7 years.
  3. Able to cooperate with all examinations and comply with the amblyopia training regimen.
  4. Provided signed .

Exclusion criteria

Exclusion Criteria:

  1. Severe developmental delay or cognitive impairment.
  2. Serious systemic diseases.
  3. Presence of organic ocular diseases (e.g., cataract, fundus diseases) or manifest strabismus.
  4. Participation in any other eye-related interventional trial within the past 4 weeks.
Terms in these criteria, in plain language(1)

Underlined terms in the criteria open these too. Explained by clinicaltrials.gg, not part of the registry record. The study team decides who can take part.

Informed consent

Before you join, the study team explains what taking part involves — its purpose, what happens, the risks and possible benefits — and answers your questions, so you can decide freely. Consent is usually recorded on a form (the informed consent form, ICF) signed by you or, where the law allows, by someone legally authorised to decide for you.

You can keep asking questions during the study, you are told of new information that matters, and you can choose to leave at any time.

05

Study design

Phase
Not applicable
Primary purpose
Treatment
Allocation
Randomized
Intervention model
Parallel assignment
Masking
None (open label)
Enrollment
66 participants (estimated)

Study arms

  • Experimental
    Group 1 (Intervention)

    Serious touchscreen game combined with occlusion

    Device: Serious touchscreen game combined with occlusion

  • Experimental
    Group 2 (Intervention)

    Augmented Reality game combined with occlusion

    Device: Augmented reality game combined with occlusion

  • Active comparator
    Control Group

    Occlusion therapy only

    Behavioral: Occlusion therapy

Interventions

  • DeviceSerious touchscreen game combined with occlusion

    The game designed for amblyopia training feature innovative designs.

  • DeviceAugmented reality game combined with occlusion

    The game designed for amblyopia training feature innovative designs.

  • BehavioralOcclusion therapy

    Wear an eye patch on the sound eye side daily for 4 hours.

06

What researchers measure

Primary outcomes

  1. Number of participants with Objective improvement in visual function

    Contrast sensitivity measured using the standard contrast sensitivity test;Stereopsis measured using the Titmus Fly Test;Simultaneous perception assessed using the Worth 4-dot test;Fusion ability assessed using the synoptophore with line fusion targets.

    Time frame: 3 months after the first visit

  2. Best-Corrected Visual Acuity (BCVA) assessed by LogMAR chart

    Time frame: 3 months after the first visit

Secondary outcomes

  1. Improvement in functional vision in daily living

    Functional vision assessed by Cardiff Visual Ability Questionnaire for Children (CVAQC). Total score ranges from 0 to 48. Higher scores indicate better outcome.

    Time frame: 3 months after the first visit

  2. Medical fear assessed by Child Medical Fear Scale (CMFS)

    Total score ranges from 0 to 50. Higher scores indicate greater levels of fear/anxiety.

    Time frame: 3 months after the first visit

  3. Anxiety assessed by Child Anxiety Meter-State (CAM-S)

    Total score ranges from 0 to 5. Higher scores indicate greater levels of anxiety.

    Time frame: 3 months after the first visit

  4. Compliance

    User experience assessed by Intrinsic Motivation Inventory (IMI). Total score ranges from 0 to 100. Higher scores indicate greater motivation.

    Time frame: 3 months after the first visit

  5. Acceptance

    User experience assessed by Game Experience Questionnaire (GEQ). Total score ranges from 0 to 50. Higher scores indicate better game experience.

    Time frame: 3 months after the first visit

07

Study locations

1 of 1 sites recruiting
08

References and documents

Individual participant data

Plan to share: No — Due to participant privacy considerations and the terms of the ethical approval and informed consent documents for this study, individual participant data will not be publicly shared. Aggregated data and study results will be disseminated through academic publications.

No publications or documents are linked to this record.

09

Timeline

Tracking since Sep 25, 2026
ElapsedEstimatedEstimated, not yet reachedSimilar studies: half by the dot; the band is the middle halfHalf of similar studies reached it by the dot; the band is the middle half, from a quarter to three quarters

Started May 2026 (actual). Primary completion is estimated for Dec 2026, 7 months after the start.

Of 58 non-industry interventional studies with no phase under Amblyopia, half reached primary completion within 34 months of starting (the median), counting those still running; a quarter within 21 and three quarters within 72. This study's planned 7 months is below that.

Counting every sponsor, half of 71 studies reached it within 33 months; a quarter within 17 and three quarters within 47.

How these figures are worked out, and which studies are left out of them.

Registered
Dec 4, 2025
First posted
Mar 16, 2026
StartActual
May 1, 2026
Primary completionEst.
Dec 2026
CompletionEst.
Dec 2026
Last update
Jul 30, 2026
What these dates mean
Start.
When the first participant enrolled; while estimated, when the study expects to open to recruitment.
Primary completion.
When the last participant was examined or treated to collect data for the study's main question, its primary outcome. A study that stopped early gives the date its data collection stopped.
Completion.
When the last participant's last visit took place, for every outcome, secondary ones and side effects included: the end of the study. Often later than primary completion, sometimes the same day.
Actual and Est.
Actual means the registry says the date has happened. Est. (estimated) is a date the sponsor plans or expects. It can still move, and the sponsor is expected to change it to actual once it has passed.
No changes since tracking began. The registry record was last updated on Jul 30, 2026, before this site started recording changes on Sep 25, 2026. Its history is on ClinicalTrials.gov ↗
10

Registry details

Key details

Study ID
NCT07472231
Responsible party
Jianing Ren (Attending Physician of the Department of Ophthalmology, Xinhua Hospital, Shanghai Jiao Tong University School of Medicine) — Principal investigator
First posted
Mar 16, 2026
Start date
May 1, 2026
Primary completion
Dec 2026 (estimated)
Completion
Dec 2026 (estimated)
Last update
Jul 30, 2026

Study contacts

Jianing Ren
Contact
981433535@qq.com
+86 18800253186

Oversight

Data monitoring committee
No
FDA-regulated drug
No
FDA-regulated device
No
View the source record on ClinicalTrials.gov ↗

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