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Not yet recruitingNCT07453316Updated Mar 5, 2026

Physical Fitness Assessment in Professional and Amateur E-Sports Players

An observational study in Physical Fitness, Musculoskeletal Health and Sedentary Behavior, sponsored by Istinye University. Not yet recruiting at 1 site in Turkey (Türkiye). Open to participants aged 18 Years to 30 Years, including healthy volunteers. Per ClinicalTrials.gov, last updated 2026-03-05.

Sponsored by Istinye University · Observational

Study type
Observational
Model
Case-control
Time perspective
Cross-sectional
Enrollment
40
Ages
18 Years to 30 Years
Sex
All
01

Study summary

The aim of this observational cross-sectional study is to compare the physical fitness characteristics of professional and amateur e-sports players and to determine whether differences exist between the two groups in terms of physical fitness parameters.

02

Conditions studied

  • Physical Fitness
  • Musculoskeletal Health
  • Sedentary Behavior
  • E-Athletes

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Keywords

  • E-Sports, Physical Fitness, Professional Gamers, Amateur Gamers, Sedentary Lifestyle, Musculoskeletal Health, Reaction Time, Balance, Aerobic Capacity
03

In context

Sedentary Behavior

332 studies on the registry are indexed under Sedentary Behavior; 155 are open to participants now.

This study's planned enrollment of 40 is below the median of 157 across 44 observational studies indexed under Sedentary Behavior.

Browse Sedentary Behavior studies →

Lead sponsor

Istinye University is the lead sponsor of 207 studies on the registry; 88 are open to participants now.

Counted across the registry records on this site, refreshed daily.

04

Who can participate

Ages eligible
18 Years to 30 Years
Sexes eligible
All
Accepts healthy volunteers
Yes
Sampling method
Non-probability sample

Study population

Professional and amateur e-sports players aged 18-30 years recruited from Istinye University and affiliated e-sports organizations. Professional players are defined as individuals who engage in structured gaming for at least 25 hours per week, are affiliated with a competitive team, participate regularly in official tournaments, and receive income or sponsorship related to gaming. Amateur players engage in 15 hours or less of recreational gaming per week, are not affiliated with professional teams, and do not receive gaming-related income. All participants are healthy volunteers without medical conditions affecting physical performance.

Inclusion criteria

  • Adults aged 18 to 30 years
  • Able to read and understand Turkish
  • Professional e-sports players:
  • ≥25 hours per week of structured gaming
  • Affiliated with a competitive team or organization
  • Participates in official tournaments at least once per month
  • Receives income or sponsorship related to gaming

Amateur e-sports players:

  • ≤15 hours per week of recreational gaming
  • Not affiliated with a professional team or league
  • Does not receive income or sponsorship from gaming
  • Voluntary agreement to participate and provide informed consent

Exclusion criteria

Exclusion Criteria:

  • History of respiratory, cardiovascular, or neurological disorders
  • History of surgery within the last 6 months
  • Current use of medication that may affect physical performance
  • Currently undergoing physical therapy or rehabilitation
  • Any musculoskeletal injury that may impair performance during physical fitness testing.
05

Study design

Observational model
Case-control
Time perspective
Cross-sectional
Enrollment
40 participants (estimated)
Patient registry
No

Groups and cohorts

  • Professional E-Sports Players

    Participants who engage in structured gaming ≥25 hours per week, are affiliated with a competitive team or organization, participate in official tournaments at least once per month, and receive income or sponsorship related to gaming.

  • Amateur E-Sports Players

    Participants who engage in ≤15 hours of recreational gaming per week, are not affiliated with a professional team, and do not receive income or sponsorship from gaming.

06

What researchers measure

Primary outcomes

  1. BlazePod Reaction Time

    Reaction time will be assessed using the BlazePod wireless light system. Participants will respond to randomized visual stimuli by tapping illuminated pods as quickly as possible. The mean reaction time (milliseconds) from three trials will be used for analysis. Lower values indicate faster reaction performance.

    Time frame: At baseline

Secondary outcomes

  1. Yo-Yo Intermittent Recovery Test

    Total distance (meters) completed during the Yo-Yo Intermittent Recovery Test, reflecting cardiorespiratory endurance.

    Time frame: At baseline

  2. Hand Grip Strength

    Maximum grip strength (kg) measured using a Camry EH101 dynamometer. The highest value from two trials per hand will be recorded.

    Time frame: At baseline

  3. Wall Sit Test

    Total time (seconds) participants maintain a 90-degree wall sit position, indicating lower-limb muscular endurance.

    Time frame: At baseline

  4. Push-Up Test

    Total number of correctly performed push-ups completed without rest, representing upper-body muscular endurance.

    Time frame: At baseline

  5. Sit-and-Reach Test

    Maximum reach distance (cm) achieved during flexibility assessment.

    Time frame: At baseline

  6. Body Mass Index

    BMI calculated as weight (kg) divided by height (m²).

    Time frame: At baseline

  7. Y-Balance Test

    Normalized reach distance (%) in anterior, posteromedial, and posterolateral directions to assess dynamic balance.

    Time frame: At baseline

  8. Countermovement Jump

    Maximum vertical jump height (cm) calculated using the difference between standing reach and jump reach.

    Time frame: At baseline

  9. IPAQ-SF

    Total physical activity expressed in MET-minutes per week.

    Time frame: At baseline

  10. SBQ

    Total daily sedentary time (hours/day) calculated from questionnaire responses.

    Time frame: At baseline

07

Study locations

1 site
  • Istinye University - Vadi Campus
    Istanbul, Sarıyer 34396, Turkey (Türkiye)
08

References and documents

Individual participant data

Plan to share: No

No publications or documents are linked to this record.

09

Updates

Tracking since Sep 25, 2026
No changes since tracking began. The registry record was last updated on Mar 5, 2026, before this site started recording changes on Sep 25, 2026. Its history is on ClinicalTrials.gov ↗
10

Registry details

Key details

Study ID
NCT07453316
Lead sponsor
Istinye University
Responsible party
Abdelrahman Torky (physiotherapist, Istinye University) — Principal investigator
First posted
Mar 5, 2026
Start date
Mar 9, 2026 (estimated)
Primary completion
Feb 28, 2027 (estimated)
Completion
Mar 9, 2027 (estimated)
Last update
Mar 5, 2026

Study contacts

Abdelrahman Torky
Contact
abdelrahmantorky0@gmail.com
+905348550507
Begüm Kara Kaya
Contact
bkara@biruni.edu.tr
+905355720021

Oversight

Data monitoring committee
No
FDA-regulated drug
No
FDA-regulated device
No
View the source record on ClinicalTrials.gov ↗

Not currently enrolling

This study is not yet recruiting, as verified in Feb 2026. You cannot join it, but the record below documents what was studied.

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