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RecruitingNCT07125131Updated Aug 15, 2025

Gamification-Enhanced Problem-Based Learning

An interventional study of Gamification-Enhanced Problem-Based Learning and Conventional didactic lecture (usual practice) in Gamification and Nursing Education, sponsored by The University of Hong Kong. Recruiting at 1 site in Hong Kong. Open to participants aged 18 Years and older. Per ClinicalTrials.gov, last updated 2025-08-15.

Sponsored by The University of Hong Kong · Not applicable, Interventional, and Other

From the registry’s dates

  • Primary completion was expected by Feb 2026, 7 months ago, but the record still lists the study as recruiting.
  • Registered 7 months after the study started (first participant enrolled Dec 2024, registered Aug 2025).
  • Started Dec 2024; still recruiting 1 year 9 months later.
Phase
Not applicable
Study type
Interventional
Enrollment
100
Allocation
Randomized
Ages
18 Years and older
Sex
All
01

Study summary

The goal of this randomized controlled trial is to compare the effects of "Gamification-Enhanced Problem-Based Learning" and a lecturing approach on critical thinking disposition, metacognitive awareness and clinical competence among nursing students of enrolled nurse in higher diploma education in Hong Kong. The main questions it aims to answer are:

  1. What is the level of critical thinking disposition, metacognitive awareness and clinical competence of nursing students of enrolled nurse in higher diploma education in Hong Kong?
  2. What is the relationship of clinical competence is related to critical thinking disposition and metacognitive awareness among nursing students of enrolled nurse in higher diploma education in HK?
  3. What are the effects of "Gamification-Enhanced Problem-Based Learning" and lecturing approach on critical thinking disposition, metacognitive awareness and clinical competence among nursing students of enrolled nurse in higher diploma education in Hong Kong?

Participants will receive five sessions of "Gamification-Enhanced Problem-Based Learning" for five weeks.

Read the detailed description

A "Gamification-Enhanced Problem-Based Learning" will be provided to the nursing students in a face-to-face format in a local nursing school over five weeks. The duration of each session is 90 mins. The program will take place outside regular class teaching hours and does not contribute to any academic grade points.

The problem-based learning was gamified by designing five levels of authentic clinical cases with increasing difficulties were developed for the program to reflect the clinical situations in real life. Pre-reading materials, which are relevant to the clinical cases, will be given to the participants through an online learning platform one week before each session to support students' learning. The participants, randomly allocated in a group of 4-6 individuals, will work collaboratively to solve the clinical case presented. The process of problem-based learning will be facilitated by a nurse educator. Participants will be allowed to use digital devices e.g. iPad for online resources. Within the one-hour time limit, participants have to put their thinking into action through role-play in the nursing laboratory. The participants will randomly pick their roles e.g. patient's daughter, nurse-in-charge, wound care nurse, observer etc. A patient simulator will be act as a patient to ensure consistency for each group. Relevant medical equipment will be provided to further enhance the immersive experiences. A 20 mins debriefing session will be conducted to consolidate their learning and provide feedback. After completion of a case, a digital badge will be issued to the participants through the online learning platform.

The time used to solve each case will be recorded and converted into score, displaying in leaderboard each week in the online learning platform. The fastest group will be the winner of the program and a certificate of champion will be issued. For those participants who completed all cases will also be awarded a certificate of completion.

02

Conditions studied

  • Gamification
  • Nursing Education

Keywords

  • gamification
03

In context

Lead sponsor

The University of Hong Kong is the lead sponsor of 1,262 studies on the registry; 340 are open to participants now.

Of its 8 completed or terminated interventional studies of FDA-regulated products, 0 (0%) have results posted.

Counted across the registry records on this site, refreshed daily.

04

Who can participate

Ages eligible
18 Years and older
Sexes eligible
All
Accepts healthy volunteers
No

Inclusion criteria

  • aged 18 or above;
  • year 2 nursing students from full-time program;
  • education level post-secondary school or above;
  • consent given to participate voluntarily in this study;
  • participants who could read and write Chinese.

Exclusion criteria

Exclusion Criteria:

  • healthcare working experience prior to enrollment into the undergraduate nursing program;
  • repeater.
05

Study design

Phase
Not applicable
Primary purpose
Other
Allocation
Randomized
Intervention model
Parallel assignment
Masking
Single (Outcomes assessor)
Enrollment
100 participants (estimated)

Study arms

  • Experimental
    Gamification-Enhanced Problem-Based Learning

    Five weekly gamification-enhanced problem-based learning program

    Other: Gamification-Enhanced Problem-Based Learning

  • Other
    Lecture

    Conventional teaching (didactic lectures) delivered by PowerPoint presentation

    Other: Conventional didactic lecture (usual practice)

Interventions

  • OtherGamification-Enhanced Problem-Based Learning

    An educational intervention combines principles of problem-based learning (PBL) with game design elements including scores, leaderboards, digital badges, challenges, immersive experiences, feedback and rewards into problem-based learning.

  • OtherConventional didactic lecture (usual practice)

    A didactic teaching approach in which course content is delivered to nursing students primarily through PowerPoint presentation by lecturer.

06

What researchers measure

Primary outcomes

  1. Critical thinking disposition

    The critical thinking disposition will be measured by The California Critical Thinking Disposition Inventory (CCTDI). It is a 75-item scale tool with seven subscales: "Truth-seeking", "Open-mindedness", "Analyticity", "Systematicity", "Confidence in reasoning", "Inquisitiveness" and "Maturity of judgment".

    Time frame: Baseline, immediate after the intervention at week 5, and one month after the completion of intervention at week 9

Secondary outcomes

  1. Metacognitive awareness

    Metacognitive awareness will be measured by Metacognitive Awareness Inventory (MAI). It is a 52-item Likert scale tool with two subscales: "knowledge of cognition" (17 items) and "regulation of cognition" (35 items).

    Time frame: Baseline, immediate after the intervention at week 5, and one month after the completion of intervention at week 9

  2. Clinical competence

    The clinical competence will be measured by the Nurse Professional Competence Scale Short Form (NPC Scale-SF). It is a 35-item Likert scale tool with six subscales: "Nursing Care", "Value-based Nursing Care", "Medical and Technical Care", "Care Pedagogics", "Documentation and Administration of Nursing Care", and "Development, Leadership, and Organization of Nursing Care".

    Time frame: Baseline, immediate after the intervention at week 5, and one month after the completion of intervention at week 9

07

Study locations

1 of 1 sites recruiting
  • School of Nursing, Hong Kong Sanatorium & Hospital
    Hong Kong, 852, Hong Kong
    • Wing Yee Tun, MNurs · Contact · elisatun@connect.hku.hk · 852 29175919
    • Wing Yee Tun, MNurs · Principal investigator
    Recruiting
08

References and documents

Individual participant data

Plan to share: No

No publications or documents are linked to this record.

09

Updates

Tracking since Sep 25, 2026
No changes since tracking began. The registry record was last updated on Aug 15, 2025, before this site started recording changes on Sep 25, 2026. Its history is on ClinicalTrials.gov ↗
10

Registry details

Key details

Study ID
NCT07125131
Lead sponsor
The University of Hong Kong
Responsible party
Sponsor
First posted
Aug 15, 2025
Start date
Dec 13, 2024
Primary completion
Feb 28, 2026 (estimated)
Completion
Feb 28, 2026 (estimated)
Last update
Aug 15, 2025

Study contacts

Wing Yee Tun, MNurs
Contact
elisatun@connect.hku.hk
852 29175919
Wing Yee Tun, MNurs
principal investigator · Hong Kong Sanatorium & Hospital

Oversight

Data monitoring committee
No
FDA-regulated drug
No
FDA-regulated device
No
View the source record on ClinicalTrials.gov ↗

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