CClinicalTrials.gg
CompletedNCT05084885Updated Mar 7, 2023Results posted

The Context of Gambling Treatment: Towards Creating an Online Service to Reduce Problem Gambling - Part Five

An interventional study of Online therapy in Problem Gambling, sponsored by Centre for Addiction and Mental Health. Completed at 1 site in Canada. Open to participants aged 18 Years and older. Per ClinicalTrials.gov, last updated 2023-03-07.

Sponsored by Centre for Addiction and Mental Health · Not applicable, Interventional, and Treatment

From the registry’s dates

  • Registered 5 months after the study started (first participant enrolled Mar 2019, registered Aug 2019).
Phase
Not applicable
Study type
Interventional
Enrollment
16
Allocation
Non-randomized
Ages
18 Years and older
Sex
All
01

Study summary

This application involves a multi-stage study with the ultimate goal of developing an online treatment service for problem gamblers. We will recruit up to 100 problem gamblers, and offer problem gambling treatment services to them entirely over the internet. The program will be evaluated based on uptake, experience of the participants, and pre-test vs post-test differences in gambling and well-being.

Read the detailed description

Disordered gambling is now recognized as a behavioral addiction. Although the physical consequences of the disorder are very mild, the financial and emotional costs can be enormous. This application involves a multi-stage study with the ultimate goal of developing an online treatment service for problem gamblers. This project was originally designed to take place over a three-year period but has been condensed into two. Part one was scoping review. Part two involved focus groups with service providers and people experiencing gambling problems. Part three will gather some general population information on two on going population survey's run by our research team. Part four Involved key informant interviews, and part five would be the development and evaluation of a pilot online treatment service. This application deals with part five of the overall project, Parts two and four were conducted as 025-2017. In this study, we will recruit up to 100 problem gamblers, and offer problem gambling treatment services to them entirely over the internet. The program will be evaluated based on uptake, experience of the participants, and pre-test vs post-test differences in gambling and well-being. The data reported here are related to part 5 only. Due to funding cuts, we were only able to include 2 people in the completed study.

02

Conditions studied

  • Problem Gambling

Browse trials for

03

In context

Gambling

147 studies on the registry are indexed under Gambling; 36 are open to participants now.

This study's enrollment of 16 is below the median of 63 across 120 interventional studies indexed under Gambling.

Browse Gambling studies →

Lead sponsor

Centre for Addiction and Mental Health is the lead sponsor of 327 studies on the registry; 51 are open to participants now.

Counted across the registry records on this site, refreshed daily.

04

Who can participate

Ages eligible
18 Years and older
Sexes eligible
All
Accepts healthy volunteers
No

Inclusion criteria

  • problem gamblers seeking treatment who are 18 years and older must be willing to have therapy conducted online must have access to a computer and Internet be able to communicate in English.

Exclusion criteria

Exclusion Criteria:

  • not able to communicate in English, has current suicidal ideation, acute psychotic symptoms, current involvement in other gambling treatment, has severe substance abuse problem or complex mental health problems (as assessed by screening tools)
05

Study design

Phase
Not applicable
Primary purpose
Treatment
Allocation
Non-randomized
Intervention model
Single group
Masking
None (open label)
Enrollment
16 participants (actual)

Study arms

  • Experimental
    Online treatment

    The participants will receive counseling over the internet.

    Other: Online therapy

  • No intervention
    Non-treatment

    Participants who did not participant in the group were asked to complete the 12ve month followup questionnaire (but not the post treatment questionnaire).

Interventions

  • OtherOnline therapy

    Standard counseling provided over the internet.

06

What researchers measure

Primary outcomes

  1. Changes in Gambling Frequency as Measured by Self Reported Frequency on 12 Different Types of Gambling.

    Level of gambling frequency was measured using self reported frequency on a 7 point scale on 12 types of gambling. We used the maximum frequency across the twelve types of gambling so that if they reported participating in 5 types of gambling ranging from once per year (score of 1) to everyday (score of 7), we would score the person as 7. This way the measure was sensitive to changes in the most problematic frequent form of gambling for that person. Lower levels of gambling frequency after 12 months would be a positive outcome. To score frequency we computed each person's highest frequency for a range from 0 (none) to 7 (everyday) with higher numbers indicating more frequent gambling. The same was done for their post-test scores. We computed the difference score of post-test from pre-test which could range from 7 to -7 with negative numbers indicating improvement (reduced gambling participation).

    Time frame: Change from baseline to 3 months

  2. Changes in Problem Gambling Severity Index (PGSI; Ferris & Wynne, 2001).

    Gambling problems are measured using PGSI (Ferris \& Wynne, 2001). Each of the 9 item is measured on a 4 point scale from never (0) to almost always (3). The total ranges from 0 to 27. Higher scores indicate more gambling problems; Lower scores at followup would be a positive outcome. Total scores form 3 to 7 indicate moderate gambling problems; scores 7 or higher indicate severe gambling problems. In this study we subtracted pre-test scores from post test scores to compute a change score which would range from27 to -27 with higher number indicating a worse outcome and negative numbers indicating a positive outcome.

    Time frame: Change from baseline to 3 months

  3. Changes in Kessler-6 (K6; Galea, et al., 2007).

    The Kessler-6 measures psychological distress (K6; Galea, et al., 2007). Higher scores indicate more psychological distress. Score 0 to 25 with scores over 8 indicating moderate psychological distress. We are predicting lower levels of psychological distress at 3 follow-up as measured using the Kessler-6 (K6; Galea, et al., 2007). For the evaluation we computed the difference of post-test from pre-test with a range from 25 to -25 with negative numbers indicating an improvement.

    Time frame: Change from baseline to 3 months

  4. Changes in Mindful Attention Awareness Scale (MAAS; Brown & Ryan, 2003).

    Mindfulness was measured using the Mindful Attention Awareness Scale (MAAS; Brown \& Ryan, 2003). Range 1 to 6 based on average score per item; higher scores mean greater mindfulness. For the evaluation we computed the difference of the post-test and the pre-test for a range from 6 to -6 with positive numbers indicating an improvement in mindfulness.

    Time frame: Change from baseline to 3 months

  5. Changes in Number of Games Played

    Number of games played was measured using a self report measure of participation in 12 games (see frequently above). Fewer games played would be a positive outcome. Possible range is from 0 to 12. We computed the difference score from pre-test to post-test which could range from 12 to -12 with negative numbers indicating improvement (reduced gambling participation).

    Time frame: Change from baseline to 3 months

Secondary outcomes

  1. Changes in Gambling Frequency as Measured by Self Reported Frequency on 12 Different Types of Gambling

    Level of gambling frequency was measured using self reported frequency on a 7 point scale on 12 types of gambling. We used the maximum frequency across the twelve types of gambling so that if they reported participating in 5 types of gambling ranging from once per year (score of 1) to everyday (score of 7), we would score the person as 7. This way the measure was sensitive to changes in the most problematic frequent form of gambling for that person. Lower levels of gambling frequency after 12 months would be a positive outcome. To score frequency we computed each person's highest frequency for a range from 0 (none) to 7 (everyday) with higher numbers indicating more frequent gambling. The same was done for their post-test scores. We computed the difference score of post-test from pre-test which could range from 7 to -7 with negative numbers indicating improvement (reduced gambling participation).

    Time frame: Change from baseline to 12 months followup

  2. Changes in Problem Gambling Severity Index (PGSI; Ferris & Wynne, 2001).

    Gambling problems are measured using PGSI (Ferris \& Wynne, 2001). Each of the 9 item is measured on a 4 point scale from never (0) to almost always (3). The total ranges from 0 to 27. Higher scores indicate more gambling problems; Lower scores at followup would be a positive outcome. Total scores form 3 to 7 indicate moderate gambling problems; scores 7 or higher indicate severe gambling problems. In this study we subtracted pre-test scores from post test scores to compute a change score which would range from27 to -27 with higher number indicating a worse outcome and negative numbers indicating a positive outcome.

    Time frame: Change from baseline to 12 months followup

  3. Changes in Kessler-6 (K6; Galea, et al., 2007).

    The Kessler-6 measures psychological distress (K6; Galea, et al., 2007). Higher scores indicate more psychological distress. Score 0 to 25 with scores over 8 indicating moderate psychological distress. We are predicting lower levels of psychological distress at 3 follow-up as measured using the Kessler-6 (K6; Galea, et al., 2007). For the evaluation we computed the difference of post-test from pre-test with a range from 25 to -25 with negative numbers indicating an improvement.

    Time frame: Change from baseline to 12 months followup

  4. Changes in Mindful Attention Awareness Scale (MAAS; Brown & Ryan, 2003).

    Mindfulness was measured using the Mindful Attention Awareness Scale (MAAS; Brown \& Ryan, 2003). Range 1 to 6 based on average score per item; higher scores mean greater mindfulness. For the evaluation we computed the difference of the post-test and the pre-test for a range from 6 to -6 with positive numbers indicating an improvement in mindfulness.

    Time frame: Change from baseline to 12 months followup

  5. Changes in Number of Games Played

    Number of games played was measured using a self report measure of participation in 12 games (see frequently above). Fewer games played would be a positive outcome. Possible range is from 0 to 12. We computed the difference score from pre-test to post-test which could range from 12 to -12 with negative numbers indicating improvement (reduced gambling participation).

    Time frame: Change from baseline to 12 months followup

Other outcomes

  1. Changes in Quality of lifeInventory (QLI) (Heun, et al., 2001)

    Higher levels of quality of life is expected as a result of the intervention. Each item was scored on a 6 point scale from "1, At no time" to "6, All of the time" for a total score ranging from 6 to 30. To assess the outcome we computed the difference score from pre-test to post-test which could range from 24 to -24 with positive numbers indicating improvement (higher quality of life).

    Time frame: Change from baseline to 3 months

  2. Changes in Quality of lifeInventory (QLI) (Heun, et al., 2001)

    Higher levels of quality of life is expected as a result of the intervention. Each item was scored on a 6 point scale from "1, At no time" to "6, All of the time" for a total score ranging from 6 to 30. To assess the outcome we computed the difference score from pre-test to post-test which could range from 24 to -24 with positive numbers indicating improvement (higher quality of life).

    Time frame: Change from baseline to 12 months followup

  3. Changes in Perceived Social Support (PSS) (Zimet et al., 1988)

    This scale measures perception of social support. Each item is measured on a 7 point scale from 1 to 7, for a total score of 12 to 84. Higher scores indicate higher levels of social support, so an increase in social support would be a positive change. For the evaluation we computer the differences from pre-test to post-test for a range from 72 to -72 with positive numbers indicate an improvement in perceived social support.

    Time frame: Change from baseline to 3 months

  4. Changes in Perceived Social Support (PSS) (Zimet et al., 1988)

    This scale measures perception of social support. Each item is measured on a 7 point scale from 1 to 7, for a total score of 12 to 84. Higher scores indicate higher levels of social support, so an increase in social support would be a positive change. For the evaluation we computer the differences from pre-test to post-test for a range from 72 to -72 with positive numbers indicate an improvement in perceived social support.

    Time frame: Change from baseline to 12 months followup

  5. Changes in The Random Events Knowledge Test (REKT)

    This scale measures the participants understanding of random events using a true or false format.. Each item is scored as correct or incorrect for a total score of 0 to 28. Higher scores mean they have a better understanding of random events and an increase in score would be a positive change. For the evaluation we computed the difference from pre-test to post-test for a range from 28 to -28 with positive number indicating improvement in the participants understanding of random chance.

    Time frame: Change from baseline to 3 months

  6. Changes in The Random Events Knowledge Test (REKT) Turner et al., (2006)

    This scale measures the participants understanding of random events using a true or false format.. Each item is scored as correct or incorrect for a total score of 0 to 28. Higher scores mean they have a better understanding of random events and an increase in score would be a positive change. For the evaluation we computed the difference from pre-test to post-test for a range from 28 to -28 with positive number indicating improvement in the participants understanding of random chance.

    Time frame: Change from baseline to 12 months followup

  7. Changes in Visual Analog Scale of Cravings.

    The visual analog scale is based on similar measures used in drug research (e.g., Duncan, et al., 2001; Berger, et al., 1996). Each of 4 items is scored from 0 to 100, and the average is computed for a range from 0 to 100 with higher scores mean more cravings to gamble. A positive outcome would be lower scores at followup. For the evaluation we computed the difference between the post-test and pre-test for a range from 100 to -100, with negative numbers indicating an decrease in cravings.

    Time frame: Change from baseline to 3 months

  8. Changes in Visual Analog Scale of Cravings.

    The visual analog scale is based on similar measures used in drug research (e.g., Duncan, et al., 2001; Berger, et al., 1996). Each of 4 items is scored from 0 to 100, and the average is computed for a range from 0 to 100 with higher scores mean more cravings to gamble. A positive outcome would be lower scores at followup. For the evaluation we computed the difference between the post-test and pre-test for a range from 100 to -100, with negative numbers indicating an decrease in cravings.

    Time frame: Change from baseline to 12 months followup.

  9. Changes in Total Money Spent

    Self report measure of money spent gambling in past 6 months. Lower amounts spend would be a positive outcome.For the evaluation we compute the difference between spending at post-test from pre-test with negative numbers indicating an improvement (decrease in spending).

    Time frame: Change from baseline to 3 months

  10. Changes in Total Money Spent

    Self report measure of money spent gambling in past 6 months. Lower amounts spend would be a positive outcome.For the evaluation we compute the difference between spending at post-test from pre-test with negative numbers indicating an improvement (decrease in spending).

    Time frame: Change from baseline to 12 months followup.

07

Results

Posted Aug 1, 2022
Limitations and caveats
The main limitations of the current study is the small sample size and the absence of a randomly assigned control group. Due to the small sample size we examined the data in terms of two individual cases, rather than as a group.

Participant flow

Baseline
Participant flow — Baseline
MilestoneOnline TreatmentNon Treatment
Started313
Treated20
Not treated113
Completed213
Not completed10
Post Treatment
Participant flow — Post Treatment
MilestoneOnline TreatmentNon Treatment
Started213
Completed213
Not completed00
Follow-up
Participant flow — Follow-up
MilestoneOnline TreatmentNon Treatment
Started213
Treated20
Not treated013
Completed28
Not completed05

Outcome measures

PrimaryChanges in Gambling Frequency as Measured by Self Reported Frequency on 12 Different Types of Gambling.

Level of gambling frequency was measured using self reported frequency on a 7 point scale on 12 types of gambling. We used the maximum frequency across the twelve types of gambling so that if they reported participating in 5 types of gambling ranging from once per year (score of 1) to everyday (score of 7), we would score the person as 7. This way the measure was sensitive to changes in the most problematic frequent form of gambling for that person. Lower levels of gambling frequency after 12 months would be a positive outcome. To score frequency we computed each person's highest frequency for a range from 0 (none) to 7 (everyday) with higher numbers indicating more frequent gambling. The same was done for their post-test scores. We computed the difference score of post-test from pre-test which could range from 7 to -7 with negative numbers indicating improvement (reduced gambling participation).

Time frame:
Change from baseline to 3 months
Reported as:
Mean · score on a scale
Changes in Gambling Frequency as Measured by Self Reported Frequency on 12 Different Types of Gambling.
score on a scaleOnline Treatment
Changes in Gambling Frequency as Measured by Self Reported Frequency on 12 Different Types of Gambling.-2 ± 1.41
PrimaryChanges in Problem Gambling Severity Index (PGSI; Ferris & Wynne, 2001).

Gambling problems are measured using PGSI (Ferris \& Wynne, 2001). Each of the 9 item is measured on a 4 point scale from never (0) to almost always (3). The total ranges from 0 to 27. Higher scores indicate more gambling problems; Lower scores at followup would be a positive outcome. Total scores form 3 to 7 indicate moderate gambling problems; scores 7 or higher indicate severe gambling problems. In this study we subtracted pre-test scores from post test scores to compute a change score which would range from27 to -27 with higher number indicating a worse outcome and negative numbers indicating a positive outcome.

Time frame:
Change from baseline to 3 months
Reported as:
Mean · score on a scale
Changes in Problem Gambling Severity Index (PGSI; Ferris & Wynne, 2001).
score on a scaleOnline Treatment
Changes in Problem Gambling Severity Index (PGSI; Ferris & Wynne, 2001).-6 ± 1.41
PrimaryChanges in Kessler-6 (K6; Galea, et al., 2007).

The Kessler-6 measures psychological distress (K6; Galea, et al., 2007). Higher scores indicate more psychological distress. Score 0 to 25 with scores over 8 indicating moderate psychological distress. We are predicting lower levels of psychological distress at 3 follow-up as measured using the Kessler-6 (K6; Galea, et al., 2007). For the evaluation we computed the difference of post-test from pre-test with a range from 25 to -25 with negative numbers indicating an improvement.

Time frame:
Change from baseline to 3 months
Reported as:
Mean · units on a scale
Changes in Kessler-6 (K6; Galea, et al., 2007).
units on a scaleOnline Treatment
Changes in Kessler-6 (K6; Galea, et al., 2007).-2 ± 0
PrimaryChanges in Mindful Attention Awareness Scale (MAAS; Brown & Ryan, 2003).

Mindfulness was measured using the Mindful Attention Awareness Scale (MAAS; Brown \& Ryan, 2003). Range 1 to 6 based on average score per item; higher scores mean greater mindfulness. For the evaluation we computed the difference of the post-test and the pre-test for a range from 6 to -6 with positive numbers indicating an improvement in mindfulness.

Time frame:
Change from baseline to 3 months
Reported as:
Mean · score on a scale
Changes in Mindful Attention Awareness Scale (MAAS; Brown & Ryan, 2003).
score on a scaleOnline Treatment
Changes in Mindful Attention Awareness Scale (MAAS; Brown & Ryan, 2003)..6 ± .19
PrimaryChanges in Number of Games Played

Number of games played was measured using a self report measure of participation in 12 games (see frequently above). Fewer games played would be a positive outcome. Possible range is from 0 to 12. We computed the difference score from pre-test to post-test which could range from 12 to -12 with negative numbers indicating improvement (reduced gambling participation).

Time frame:
Change from baseline to 3 months
Reported as:
Mean · changes in number of games played
Changes in Number of Games Played
changes in number of games playedOnline Treatment
Changes in Number of Games Played-1.5 ± .71
SecondaryChanges in Gambling Frequency as Measured by Self Reported Frequency on 12 Different Types of Gambling

Level of gambling frequency was measured using self reported frequency on a 7 point scale on 12 types of gambling. We used the maximum frequency across the twelve types of gambling so that if they reported participating in 5 types of gambling ranging from once per year (score of 1) to everyday (score of 7), we would score the person as 7. This way the measure was sensitive to changes in the most problematic frequent form of gambling for that person. Lower levels of gambling frequency after 12 months would be a positive outcome. To score frequency we computed each person's highest frequency for a range from 0 (none) to 7 (everyday) with higher numbers indicating more frequent gambling. The same was done for their post-test scores. We computed the difference score of post-test from pre-test which could range from 7 to -7 with negative numbers indicating improvement (reduced gambling participation).

Time frame:
Change from baseline to 12 months followup
Reported as:
Mean · score on a scale
Changes in Gambling Frequency as Measured by Self Reported Frequency on 12 Different Types of Gambling
score on a scaleOnline TreatmentNon-Treatment
Changes in Gambling Frequency as Measured by Self Reported Frequency on 12 Different Types of Gambling-4 ± 0-2.6 ± 3.4
SecondaryChanges in Problem Gambling Severity Index (PGSI; Ferris & Wynne, 2001).

Gambling problems are measured using PGSI (Ferris \& Wynne, 2001). Each of the 9 item is measured on a 4 point scale from never (0) to almost always (3). The total ranges from 0 to 27. Higher scores indicate more gambling problems; Lower scores at followup would be a positive outcome. Total scores form 3 to 7 indicate moderate gambling problems; scores 7 or higher indicate severe gambling problems. In this study we subtracted pre-test scores from post test scores to compute a change score which would range from27 to -27 with higher number indicating a worse outcome and negative numbers indicating a positive outcome.

Time frame:
Change from baseline to 12 months followup
Reported as:
Mean · score on a scale
Changes in Problem Gambling Severity Index (PGSI; Ferris & Wynne, 2001).
score on a scaleOnline TreatmentNon-treatment
Changes in Problem Gambling Severity Index (PGSI; Ferris & Wynne, 2001).-10 ± 2.83-8.3 ± 6.1
SecondaryChanges in Kessler-6 (K6; Galea, et al., 2007).

The Kessler-6 measures psychological distress (K6; Galea, et al., 2007). Higher scores indicate more psychological distress. Score 0 to 25 with scores over 8 indicating moderate psychological distress. We are predicting lower levels of psychological distress at 3 follow-up as measured using the Kessler-6 (K6; Galea, et al., 2007). For the evaluation we computed the difference of post-test from pre-test with a range from 25 to -25 with negative numbers indicating an improvement.

Time frame:
Change from baseline to 12 months followup
Reported as:
Mean · score on a scale
Changes in Kessler-6 (K6; Galea, et al., 2007).
score on a scaleOnline TreatmentNon-treatment
Changes in Kessler-6 (K6; Galea, et al., 2007).-3 ± 7-1.6 ± 5.4
SecondaryChanges in Mindful Attention Awareness Scale (MAAS; Brown & Ryan, 2003).

Mindfulness was measured using the Mindful Attention Awareness Scale (MAAS; Brown \& Ryan, 2003). Range 1 to 6 based on average score per item; higher scores mean greater mindfulness. For the evaluation we computed the difference of the post-test and the pre-test for a range from 6 to -6 with positive numbers indicating an improvement in mindfulness.

Time frame:
Change from baseline to 12 months followup
Reported as:
Mean · score on a scale
Changes in Mindful Attention Awareness Scale (MAAS; Brown & Ryan, 2003).
score on a scaleOnline TreatmentNon-treatment
Changes in Mindful Attention Awareness Scale (MAAS; Brown & Ryan, 2003).1.1 ± .05.32 ± .84
SecondaryChanges in Number of Games Played

Number of games played was measured using a self report measure of participation in 12 games (see frequently above). Fewer games played would be a positive outcome. Possible range is from 0 to 12. We computed the difference score from pre-test to post-test which could range from 12 to -12 with negative numbers indicating improvement (reduced gambling participation).

Time frame:
Change from baseline to 12 months followup
Reported as:
Mean · changes in number of games played
Changes in Number of Games Played
changes in number of games playedOnline TreatmentNon-treatment
Changes in Number of Games Played-2.5 ± .071-2.9 ± 2.7
Other pre-specifiedChanges in Quality of lifeInventory (QLI) (Heun, et al., 2001)

Higher levels of quality of life is expected as a result of the intervention. Each item was scored on a 6 point scale from "1, At no time" to "6, All of the time" for a total score ranging from 6 to 30. To assess the outcome we computed the difference score from pre-test to post-test which could range from 24 to -24 with positive numbers indicating improvement (higher quality of life).

Time frame:
Change from baseline to 3 months
Reported as:
Mean · score on a scale
Changes in Quality of lifeInventory (QLI) (Heun, et al., 2001)
score on a scaleOnline Treatment
Changes in Quality of lifeInventory (QLI) (Heun, et al., 2001)2.0 ± 2.8
Other pre-specifiedChanges in Quality of lifeInventory (QLI) (Heun, et al., 2001)

Higher levels of quality of life is expected as a result of the intervention. Each item was scored on a 6 point scale from "1, At no time" to "6, All of the time" for a total score ranging from 6 to 30. To assess the outcome we computed the difference score from pre-test to post-test which could range from 24 to -24 with positive numbers indicating improvement (higher quality of life).

Time frame:
Change from baseline to 12 months followup
Reported as:
Mean · score on a scale
Changes in Quality of lifeInventory (QLI) (Heun, et al., 2001)
score on a scaleOnline TreatmentNon-Treatment
Changes in Quality of lifeInventory (QLI) (Heun, et al., 2001)2.0 ± 7.12.1 ± 3.8
Other pre-specifiedChanges in Perceived Social Support (PSS) (Zimet et al., 1988)

This scale measures perception of social support. Each item is measured on a 7 point scale from 1 to 7, for a total score of 12 to 84. Higher scores indicate higher levels of social support, so an increase in social support would be a positive change. For the evaluation we computer the differences from pre-test to post-test for a range from 72 to -72 with positive numbers indicate an improvement in perceived social support.

Time frame:
Change from baseline to 3 months
Reported as:
Mean · score on a scale
Changes in Perceived Social Support (PSS) (Zimet et al., 1988)
score on a scaleOnline Treatment
Changes in Perceived Social Support (PSS) (Zimet et al., 1988)-3.5 ± 7.8
Other pre-specifiedChanges in Perceived Social Support (PSS) (Zimet et al., 1988)

This scale measures perception of social support. Each item is measured on a 7 point scale from 1 to 7, for a total score of 12 to 84. Higher scores indicate higher levels of social support, so an increase in social support would be a positive change. For the evaluation we computer the differences from pre-test to post-test for a range from 72 to -72 with positive numbers indicate an improvement in perceived social support.

Time frame:
Change from baseline to 12 months followup
Reported as:
Mean · score on a scale
Changes in Perceived Social Support (PSS) (Zimet et al., 1988)
score on a scaleOnline TreatmentNon-treatment
Changes in Perceived Social Support (PSS) (Zimet et al., 1988)-3.5 ± 9.20.0 ± 14.1
Other pre-specifiedChanges in The Random Events Knowledge Test (REKT)

This scale measures the participants understanding of random events using a true or false format.. Each item is scored as correct or incorrect for a total score of 0 to 28. Higher scores mean they have a better understanding of random events and an increase in score would be a positive change. For the evaluation we computed the difference from pre-test to post-test for a range from 28 to -28 with positive number indicating improvement in the participants understanding of random chance.

Time frame:
Change from baseline to 3 months
Reported as:
Mean · score on a scale
Changes in The Random Events Knowledge Test (REKT)
score on a scaleOnline Treatment
Changes in The Random Events Knowledge Test (REKT)3.5 ± 2.12
Other pre-specifiedChanges in The Random Events Knowledge Test (REKT) Turner et al., (2006)

This scale measures the participants understanding of random events using a true or false format.. Each item is scored as correct or incorrect for a total score of 0 to 28. Higher scores mean they have a better understanding of random events and an increase in score would be a positive change. For the evaluation we computed the difference from pre-test to post-test for a range from 28 to -28 with positive number indicating improvement in the participants understanding of random chance.

Time frame:
Change from baseline to 12 months followup
Reported as:
Mean · score on a scale
Changes in The Random Events Knowledge Test (REKT) Turner et al., (2006)
score on a scaleOnline TreatmentNon-treatment
Changes in The Random Events Knowledge Test (REKT) Turner et al., (2006)4 ± 1.410.5 ± 3.7
Other pre-specifiedChanges in Visual Analog Scale of Cravings.

The visual analog scale is based on similar measures used in drug research (e.g., Duncan, et al., 2001; Berger, et al., 1996). Each of 4 items is scored from 0 to 100, and the average is computed for a range from 0 to 100 with higher scores mean more cravings to gamble. A positive outcome would be lower scores at followup. For the evaluation we computed the difference between the post-test and pre-test for a range from 100 to -100, with negative numbers indicating an decrease in cravings.

Time frame:
Change from baseline to 3 months
Reported as:
Mean · score on a scale
Changes in Visual Analog Scale of Cravings.
score on a scaleOnline Treatment
Changes in Visual Analog Scale of Cravings.-9.63 ± 15.4
Other pre-specifiedChanges in Visual Analog Scale of Cravings.

The visual analog scale is based on similar measures used in drug research (e.g., Duncan, et al., 2001; Berger, et al., 1996). Each of 4 items is scored from 0 to 100, and the average is computed for a range from 0 to 100 with higher scores mean more cravings to gamble. A positive outcome would be lower scores at followup. For the evaluation we computed the difference between the post-test and pre-test for a range from 100 to -100, with negative numbers indicating an decrease in cravings.

Time frame:
Change from baseline to 12 months followup.
Reported as:
Mean · score on a scale
Changes in Visual Analog Scale of Cravings.
score on a scaleOnline TreatmentNon-Treatment
Changes in Visual Analog Scale of Cravings.-25.5 ± 14.5-12.5 ± 31.9
Other pre-specifiedChanges in Total Money Spent

Self report measure of money spent gambling in past 6 months. Lower amounts spend would be a positive outcome.For the evaluation we compute the difference between spending at post-test from pre-test with negative numbers indicating an improvement (decrease in spending).

Time frame:
Change from baseline to 3 months
Reported as:
Mean · change in dollars spent
Changes in Total Money Spent
change in dollars spentOnline Treatment
Changes in Total Money Spent-3675 ± 2368
Other pre-specifiedChanges in Total Money Spent

Self report measure of money spent gambling in past 6 months. Lower amounts spend would be a positive outcome.For the evaluation we compute the difference between spending at post-test from pre-test with negative numbers indicating an improvement (decrease in spending).

Time frame:
Change from baseline to 12 months followup.
Reported as:
Mean · change in dollars spent
Changes in Total Money Spent
change in dollars spentOnline TreatmentNon-treatment
Changes in Total Money Spent-3750 ± 2474-3119 ± 4553

Adverse events

Collected over 1 year. Non-serious events are listed at a 0% frequency threshold.

Adverse event summary by group
GroupDeathsSeriousOther
Online Treatment0/16 (0%)0/16 (0%)0/16 (0%)

Baseline characteristics

Age, Categorical
Age, Categorical(Participants)Online Treatment
<=18 years0
Between 18 and 65 years16
>=65 years0
Sex: Female, Male
Sex: Female, Male(Participants)Online Treatment
Female8
Male8
Race and Ethnicity Not Collected
Race and Ethnicity Not Collected(Participants)Online Treatment
08

Study locations

1 site
  • Centre for Addiction and Mental Health
    Toronto, Ontario M5S 2S1, Canada
09

References and documents

Study documents

  • Protocol and statistical analysis plan · Dec 11, 2018

Documents are hosted by the registry — open the source record to download them.

Individual participant data

Plan to share: No — Individual data will not be shared with other researchers.

10

Updates

Tracking since Sep 25, 2026
No changes since tracking began. The registry record was last updated on Mar 7, 2023, before this site started recording changes on Sep 25, 2026. Its history is on ClinicalTrials.gov ↗
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Registry details

Key details

Study ID
NCT05084885
Lead sponsor
Centre for Addiction and Mental Health
Collaborators
Ontario Ministry of Health and Long Term Care
Responsible party
Sponsor
First posted
Oct 20, 2021
Start date
Mar 1, 2019
Primary completion
Aug 9, 2019
Completion
Aug 30, 2020
Results posted
Aug 1, 2022
Last update
Mar 7, 2023

Study contacts

Nigel E Turner, Ph.D
principal investigator · Centre for Addiction and Mental Health

Oversight

Data monitoring committee
No
FDA-regulated drug
No
FDA-regulated device
No
View the source record on ClinicalTrials.gov ↗

Not currently enrolling

This study is completed, as verified in Mar 2023. You cannot join it, but the record below documents what was studied.

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