An interventional study of Provision of information and Emotion induction in Healthy Volunteers, sponsored by National Human Genome Research Institute (NHGRI). Completed at 1 site in United States. Open to participants aged 18 Years to 120 Years. Per ClinicalTrials.gov, last updated 2024-12-05.
Sponsored by National Human Genome Research Institute (NHGRI) · Not applicable, Interventional, and Basic science
Background:
We are involved in testing new behavioral science methods and measures for future research projects. In the course of these evaluations, we will also test research questions related to parents psychological experiences and how these relate to the responses they have when they encounter different types of communication about child health. We are testing multiple research questions in the course of this research.
Objective:
Eligibility:
Design:
As part of the main study, participants will do four tasks:
Task 1: Before participants arrive for an in-person visit, they will answer questions online about themselves, their child, and their thoughts and opinions related to health.
Task 2: At the in-person visit, participants will watch a short scene from a movie and answer some questions
Task 3: At the in-person visit, participants will read information about a child health topic and answer questions
Task 4: At the in-person visit, participants will use a virtual reality-based buffet restaurant simulation to make hypothetical food choices for their child...
Background:
We are involved in testing new behavioral science methods and measures for future research projects. In the course of these evaluations, we will also test research questions related to parents psychological experiences and how these relate to the responses they have when they encounter different types of communication about child health. We are testing multiple research questions in the course of this research.
Objective:
Eligibility:
Design:
As part of the main study, participants will do four tasks:
Task 1: Before participants arrive for an in-person visit, they will answer questions online about themselves, their child, and their thoughts and opinions related to health.
Task 2: At the in-person visit, participants will watch a short scene from a movie and answer some questions
Task 3: At the in-person visit, participants will read information about a child health topic and answer questions
Task 4: At the in-person visit, participants will use a virtual reality-based buffet restaurant simulation to make hypothetical food choices for their child
National Human Genome Research Institute (NHGRI) is the lead sponsor of 199 studies on the registry; 32 are open to participants now.
Counted across the registry records on this site, refreshed daily.
Inclusion criteria include:
EXCLUSION CRITERIA - MAIN TRIAL
Exclusion criteria include:
being from a family wherein another household member or co-parent of a biological child has already participated or is scheduled to participate.
EXCLUSION CRITERIA - VIRTUAL REALITY
Exclusion criteria related to use of the virtual reality environment include:
INCLUSION CRITERIA - PILOT
Inclusion criteria include:
EXCLUSION CRITERIA - PILOT
INCLUSION CRITERIA - BUFFET SERVING EVALUATION
Inclusion criteria include:
EXCLUSION CRITERIA - BUFFET SERVING EVALUATION (MAIN)
EXCLUSION CRITERIA - BUFFET SERVING EVALUATION (VIRTUAL REALITY)
Exclusion criteria related to use of the virtual reality environment include:
low, uncorrected vision and hearing.
INCLUSION CRITERIA- OLFACTORY AWARENESS TEST:
Inclusion criteria include:
We may also include the following inclusion criteria:
EXCLUSION CRITERIA-OLFACTORY AWRAENESS TEST:
Exclusion criteria related to use of the virtual reality environment include:
Gain frame; Anger
Behavioral: Provision of information · Behavioral: Emotion induction
high visual perceptual load high interactive
Behavioral: visual perceptual load
Gain frame; Fear
Behavioral: Provision of information · Behavioral: Emotion induction
high visual perceptual load
Behavioral: visual perceptual load
Loss frame; Anger
Behavioral: Provision of information · Behavioral: Emotion induction
low visual perceptual load
Behavioral: visual perceptual load
Loss frame; Fear
Behavioral: Provision of information · Behavioral: Emotion induction
Information about fruit and vegetable feeding for children framed in gain vs. loss manner
Film clip designed to induce anger or fear
visual and interactivity-based load of virtual reality buffet environment
Exhibited emotion, Feeding decisions, self-reported attitudes, beliefs and intentions; perceptual responses
feeding behavior and self-reported outcomes
Time frame: At lab visit
Plan to share: Undecided — Data set is not currently deidentified and participants were not consented for data sharing.
This study is completed, as verified in Dec 2024. You cannot join it, but the record below documents what was studied.
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National Human Genome Research Institute (NHGRI)