CClinicalTrials.gg
RecruitingNCT07509489Updated May 8, 2026

Comparing Game-Based Reward Systems to Support Children's Engagement:

An interventional study of Streak-based and Level-based in Children, sponsored by Palacky University. Recruiting at 1 site in Czechia. Open to participants aged 9 Years to 12 Years. Per ClinicalTrials.gov, last updated 2026-05-08.

Sponsored by Palacky University · Not applicable, Interventional, and Other

From the registry’s dates

  • Started Mar 2026; still recruiting 6 months later.
Phase
Not applicable
Study type
Interventional
Enrollment
160
Allocation
Randomized
Ages
9 Years to 12 Years
Sex
All
01

Study summary

This Randomized Control Trial evaluates the impact of different gamification-based incentive schemes (levels, streaks and their combination) on adherence to target behaviors in children. Participants are randomized into four groups with different types of motivational frameworks.

02

Conditions studied

  • Children

Browse trials for

Keywords

  • incentive
  • financial
  • behaviour
03

In context

Behavior

371 studies on the registry are indexed under Behavior; 158 are open to participants now.

This study's planned enrollment of 160 is above the median of 120 across 295 interventional studies indexed under Behavior.

Browse Behavior studies →

Lead sponsor

Palacky University is the lead sponsor of 28 studies on the registry; 7 are open to participants now.

Counted across the registry records on this site, refreshed daily.

04

Who can participate

Ages eligible
9 Years to 12 Years
Sexes eligible
All
Accepts healthy volunteers
No

Inclusion criteria

Children aged 9-12 years Regular smartphone use (at least 4 days per week) Has access to a smartphone throughout most of the day Brings a smartphone to school Owns a personal smartphone with a touchscreen Owns a smartphone with Android operating system (version 9 or higher) Has access to mobile internet on their device Is allowed to use a smartphone at school during breaks (e.g., lunch or longer breaks) for questionnaire completion and to wear a smartwatch Native Czech speaker

Exclusion criteria

Exclusion Criteria:

Does not meet one or more of the inclusion criteria Has a sibling already enrolled in the study

05

Study design

Phase
Not applicable
Primary purpose
Other
Allocation
Randomized
Intervention model
Parallel assignment
Masking
Single (Participant)
Enrollment
160 participants (estimated)

Study arms

  • Experimental
    Level-based

    Participants receive financial rewards based on a points system, where completed target behaviors are converted into points. Accumulated points determine progression through predefined levels, which represent increasing achievement. Higher levels correspond to higher reward value.

    Behavioral: Level-based

  • Experimental
    Streak-Based

    Participants receive financial rewards based on maintaining continuous engagement (streaks). Consecutive days of completing target behaviors unlock virtual equipment or items. Longer streaks result in more valuable rewards.

    Behavioral: Streak-based

  • Experimental
    Combined Streak and level

    Participants receive financial rewards based on a combination of levels, and streak-based mechanics. Target behaviors generate points contributing to level progression, while sustained engagement additionally unlocks streaks. This arm integrates both accumulation and consistency-based incentives.

    Behavioral: Combined: level and streak

  • Active comparator
    Control

    Participants use the same mobile application with gamification features, but financial rewards are not linked to levels, or streaks. Rewards are provided only for completing questionnaires. The total potential reward value is equivalent across all arms.

    Behavioral: Control

Interventions

  • BehavioralStreak-based

    Participants use a mobile application with gamification elements. Daily completion of target behaviors maintains engagement streaks. Longer streaks unlock virtual items and higher-value financial rewards.

  • BehavioralLevel-based

    Participants use a mobile application that incorporates gamification elements. Completing target behaviors within the app earns points, which contribute to progression through predefined levels. Advancement to higher levels results in higher financial rewards.

  • BehavioralCombined: level and streak

    Participants use a mobile application with gamification elements. Points earned from completing target behaviors contribute to level progression, while consecutive daily engagement unlocks streak-based rewards. Both mechanisms operate simultaneously to provide financial incentives for achievement and consistency.

  • BehavioralControl

    Participants use a mobile application that includes gamification elements (e.g., points, levels, or streak indicators) as part of the user interface. However, these in-app gamification features are not financially incentivized. Monetary rewards are determined by questionnaire compliance.

06

What researchers measure

Primary outcomes

  1. Questionnaire adherence

    Participants are rewarded for completing study questionnaires using a combination of points, streaks, and level-based bonuses to encourage adherence and long-term engagement. 1. Base Reward (Questionnaire Completion) Participants receive points for completing questionnaires. Example: 60% completion 2. Streak System Participants earn additional rewards for consecutive questionnaire completion (daily or scheduled). Streaks are designed to reinforce consistent participation and habit formation. Streak: 22 CZK 3. Level System Participants progress through levels based on accumulated activity (e.g., completed questionnaires). Each level unlock provides a financial reward: 1 level = 450 CZK 4\. Combined Model (Levels + Streaks) A hybrid incentive structure can be applied: Streak reward: 10 CZK per streak milestone Level reward: 250 CZK per level achieved

    Time frame: 14 days

07

Study locations

1 of 1 sites recruiting
  • Palacky University
    Olomouc, Czechia
    Recruiting
08

References and documents

Individual participant data

Plan to share: No

No publications or documents are linked to this record.

09

Updates

Tracking since Sep 25, 2026
No changes since tracking began. The registry record was last updated on May 8, 2026, before this site started recording changes on Sep 25, 2026. Its history is on ClinicalTrials.gov ↗
10

Registry details

Key details

Study ID
NCT07509489
Lead sponsor
Palacky University
Collaborators
University of Hradec Hralove, Masaryk University
Responsible party
Zdenek Svoboda (Project Manager, Palacky University) — Principal investigator
First posted
Apr 3, 2026
Start date
Mar 28, 2026
Primary completion
Jul 1, 2027 (estimated)
Completion
Dec 1, 2027 (estimated)
Last update
May 8, 2026

Study contacts

Jan Dygrýn, Ph.D
Contact
jan.dygryn@upol.cz
+420585636741
Jana Pelclová, prof.
Contact
jana.pelclova@upol.cz
+420585636469

Oversight

Data monitoring committee
No
FDA-regulated drug
No
FDA-regulated device
No
View the source record on ClinicalTrials.gov ↗

Interested in this study?

Eligibility is decided by the study team. Share this record with your doctor or contact the team directly.

Contact study team

Follow this study

Get an email when the registry record changes — status, dates, results — or when someone posts here.

Sign in to follow

Discussion

Questions and observations about this study, from anyone following it. Not medical advice, and not a channel to the study team — their contact details are on the registry record.

Sign in to join the discussion. Reading takes no account; posting does. You choose a display name, and a pseudonym is the default.

Nothing here yet. If you are running this trial, taking part in it, or weighing whether to, this is the place to say so.

Start the discussion