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RecruitingNCT06978426Updated May 18, 2025

Hand-Held Dynamometer Assessment: E-Sports Grip-Asymmetry Index as a Predictor of Wrist Pain

An observational study in Wrist Injuries, sponsored by Ahram Canadian University. Recruiting at 1 site in Egypt. Open to participants aged 18 Years to 30 Years, including healthy volunteers. Per ClinicalTrials.gov, last updated 2025-05-18.

Sponsored by Ahram Canadian University · Observational

From the registry’s dates

  • Primary completion was expected by Dec 2025, 10 months ago, but the record still lists the study as recruiting.
Study type
Observational
Model
Other
Time perspective
Cross-sectional
Enrollment
56
Ages
18 Years to 30 Years
Sex
All
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Study summary

This cross-sectional study investigates whether a simple Grip-Asymmetry Index (GAI) can predict self-reported wrist pain in professional e-sports athletes. Professional gamers (aged 18-30) who play at least 35 hours per week will be assessed using a Jamar dynamometer to measure maximal grip force in both hands. The study will compare GAI between two groups: those with wrist pain (≥3/10 on Visual Analog Scale during play) and those without pain. A GAI cutoff value for predicting wrist pain risk will be established through ROC analysis, with additional factors such as gaming hours, BMI, and sex incorporated into a multivariable logistic regression model.

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Conditions studied

  • Wrist Injuries

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03

In context

Wrist Injuries

40 studies on the registry are indexed under Wrist Injuries; 12 are open to participants now.

This study's planned enrollment of 56 is below the median of 70 across 11 observational studies indexed under Wrist Injuries.

Browse Wrist Injuries studies →

Lead sponsor

Ahram Canadian University is the lead sponsor of 69 studies on the registry; 45 are open to participants now.

Counted across the registry records on this site, refreshed daily.

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Who can participate

Ages eligible
18 Years to 30 Years
Sexes eligible
All
Accepts healthy volunteers
Yes
Sampling method
Non-probability sample

Study population

Professional e-sports athletes between 18-30 years old who compete in organized video gaming competitions and receive compensation for their gaming activities. Participants will be recruited from professional e-sports teams, gaming organizations, and competitive gaming events in the region. The study population will include individuals who play competitive video games for at least 35 hours per week using standard computer peripherals (mouse and keyboard). Both male and female athletes will be eligible, and efforts will be made to recruit a representative sample across different gaming genres (FPS, MOBA, RTS, etc.) and competitive levels.

Inclusion criteria

  • Professional e-sports athletes (receiving compensation for gaming activities)
  • Age between 18 and 30 years
  • Gaming for at least 35 hours per week
  • For Pain Group: Reports wrist pain rated ≥3/10 on VAS during gaming activities
  • For No-Pain Group: Reports minimal to no wrist pain (\<3/10 on VAS) during gaming activities

Exclusion criteria

Exclusion Criteria:

  • History of neurologic disease
  • History of rheumatic disease
  • Previous wrist surgery
  • Recent wrist trauma (within 3 months)
  • Use of pain medication within 24 hours of assessment
  • Inability to perform grip strength testing
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Study design

Observational model
Other
Time perspective
Cross-sectional
Enrollment
56 participants (estimated)
Patient registry
No

Groups and cohorts

  • Pain Group

    Professional e-sports athletes reporting wrist pain ≥3/10 on VAS during play

    Other: Pain Group

  • No-Pain Group

    Professional e-sports athletes reporting minimal to no wrist pain (\<3/10 on VAS during play)

    Other: No-Pain Group

Interventions

  • OtherPain Group

    Professional e-sports athletes who report wrist pain rated at 3 or higher on a 10-point Visual Analog Scale during gaming activities. These participants play video games professionally for at least 35 hours per week, are between 18-30 years old, and have no history of neurologic or rheumatic disease.

  • OtherNo-Pain Group

    Professional e-sports athletes who report minimal to no wrist pain (less than 3 on a 10-point Visual Analog Scale) during gaming activities. These participants play video games professionally for at least 35 hours per week, are between 18-30 years old, and have no history of neurologic or rheumatic disease.

06

What researchers measure

Primary outcomes

  1. Grip-Asymmetry Index (GAI)

    The Grip-Asymmetry Index is calculated as (Dominant hand grip strength - Non-dominant hand grip strength) / Dominant hand grip strength × 100%. Grip strength is measured in kilograms using a calibrated Jamar hand-held dynamometer following standardized testing protocols. Higher GAI values indicate greater asymmetry between dominant and non-dominant hands.

    Time frame: Measured once at study enrollment

Secondary outcomes

  1. Maximal grip force in dominant hand

    Maximum grip strength measured in kilograms using a calibrated Jamar hand-held dynamometer following standardized testing protocols

    Time frame: Measured once at study enrollment

  2. Maximal grip force in non-dominant hand

    Maximum grip strength measured in kilograms using a calibrated Jamar hand-held dynamometer following standardized testing protocols

    Time frame: Measured once at study enrollment

  3. Wrist pain intensity during gaming

    Self-reported wrist pain measured using a Visual Analog Scale (VAS) ranging from 0 (no pain) to 10 (worst pain imaginable) during typical gaming sessions

    Time frame: Assessed at study enrollment, reflecting current pain experience during gaming activities

  4. Weekly gaming hours

    Self-reported average number of hours spent gaming per week

    Time frame: Assessed at study enrollment, reflecting average from the past month

07

Study locations

1 of 1 sites recruiting
  • Outpatient clinic of faculty of physical therapy, Ahram Canadian University
    Al Ḩayy Ath Thāmin, Giza 3221405, Egypt
    Recruiting
08

References and documents

Individual participant data

Plan to share: No

No publications or documents are linked to this record.

09

Updates

Tracking since Sep 25, 2026
No changes since tracking began. The registry record was last updated on May 18, 2025, before this site started recording changes on Sep 25, 2026. Its history is on ClinicalTrials.gov ↗
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Registry details

Key details

Study ID
NCT06978426
Lead sponsor
Ahram Canadian University
Responsible party
Mohamed Magdy ElMeligie (Lecturer of Physical Therapy, Ahram Canadian University) — Principal investigator
First posted
May 18, 2025
Start date
Jun 1, 2025 (estimated)
Primary completion
Dec 1, 2025 (estimated)
Completion
Dec 1, 2025 (estimated)
Last update
May 18, 2025

Study contacts

Mohamed M ElMeligie, Ph.D
Contact
mohamed.elmeligie@acu.edu.eg
01159880001

Oversight

FDA-regulated drug
No
FDA-regulated device
No
View the source record on ClinicalTrials.gov ↗

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