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CompletedNCT06966895Updated May 13, 2025

The Effectiveness of Parent-child Collaborative Game on Children Attentiveness in Informal Learning Environment

An interventional study of a parent-child collaboration game app and traditional text-based panels group in Education, Educational Technology and Children, sponsored by Shanghai Jiao Tong University School of Medicine. Completed at 1 site in China. Open to participants aged 8 Years to 10 Years, including healthy volunteers. Per ClinicalTrials.gov, last updated 2025-05-13.

Sponsored by Shanghai Jiao Tong University School of Medicine · Not applicable, Interventional, and Other

From the registry’s dates

  • Registered 6 months after the study started (first participant enrolled Mar 2024, registered Sep 2024).
Phase
Not applicable
Study type
Interventional
Enrollment
48
Allocation
Randomized
Ages
8 Years to 10 Years
Sex
All
01

Study summary

To assess the impact of applying a parent-child collaboration game app on children during museum visiting process compared to traditional text-based panels.

Read the detailed description

The objective of our research was to confirm the efficacy of an interactive app that facilitates parent-child collaboration during museum visits and to provide children with knowledge regarding the museum learning process. An application is utilized throughout the entire behavioral process of a museum visit; it serves as an auxiliary tool to facilitate the parent-child experience in the museum in a more targeted manner.

02

Conditions studied

  • Education
  • Educational Technology
  • Children
  • Knowledge

Keywords

  • informal learning environment
  • attentiveness
  • parent-child collaboration
  • game
03

In context

Lead sponsor

Shanghai Jiao Tong University School of Medicine is the lead sponsor of 370 studies on the registry; 107 are open to participants now.

Counted across the registry records on this site, refreshed daily.

04

Who can participate

Ages eligible
8 Years to 10 Years
Sexes eligible
All
Accepts healthy volunteers
Yes

Go through the criteria one by one — yes, no or not sure — and take the list to your doctor or the study team. Kept in this browser only.

Inclusion criteria

  1. age 8-10 years,
  2. good communication and comprehension skills without significant cognitive deficits
  3. parents\' ability to operate electronic devices proficiently.

Exclusion criteria

Exclusion Criteria:

  1. children can't read the text accurately
  2. children with severe disabilities who are unable to move easily
  3. guardians who are responsible for more than one child
05

Study design

Phase
Not applicable
Primary purpose
Other
Allocation
Randomized
Intervention model
Parallel assignment
Masking
Triple (Participant, Investigator, Outcomes assessor)
Enrollment
48 participants (actual)

Study arms

  • Experimental
    Museum Talking

    This application is utilized throughout the entire behavioral process of a museum visit; it serves as an auxiliary tool to facilitate the parent-child groups' experience in the museum in a more targeted manner. The players will experience the historical narrative, Breakout Q\&A,and the production game in collaboration with parents. Players can earn between 0 and 3 stars in the game, contingent on the frequency of accurate responses.While the breakout mechanism is mainly triggered by children's external motivation, the design parts of the internal motivation are mainly triggered by parental involvement, including the APP hints, and the model kitchen game. During the first two levels of answering questions, parents get some hints through the APP. In the third level of the simulated kitchen, parents get detailed cooking recipes through the APP so that children can finish it with the help of their parents. The simulated kitchen is a real space containing plastic cookware and ing

    Device: a parent-child collaboration game app

  • Sham comparator
    Traditional text-based panels group

    A traditional museum visitor's manual, containing knowledge of similar content to that in the game.

    Other: traditional text-based panels group

Interventions

  • Devicea parent-child collaboration game app

    This application is utilized throughout the entire behavioral process of a museum visit; it serves as an auxiliary tool to facilitate the parent-child groups\' experience in the museum in a more targeted manner.

  • Othertraditional text-based panels group

    A traditional museum visitor\'s manual, containing knowledge of similar content to that in the game.

06

What researchers measure

Primary outcomes

  1. FSS (Flow State Scale) score

    The Flow State Scale (FSS) is a psychological assessment tool used to measure the experience of flow, a state of deep immersion and focus in an activity, where time seems to disappear, and a person feels fully engaged and in control. Flow is often associated with peak performance in various domains, including sports, work, and creative activities. The FSS typically consists of a series of statements related to the nine dimensions of flow (Challenge-Skill Balance, Action-Awareness Merging, Clear Goals, Unambiguous Feedback, Concentration on the Task, Sense of Control, Loss of Self-Consciousness, Transformation of Time and Autotelic Experience). Respondents typically rate each statement on a Likert scale (e.g., from 1 to 5 or 1 to 7), indicating how much they agree or disagree with each statement as it applies to their experience. Higher scores on the FSS indicate a stronger experience of flow.

    Time frame: immediately after the procedure

Secondary outcomes

  1. Post-game knowledge assessment

    The Knowledge Test was designed to analyze educational efficiency by measuring the amount of knowledge remembered by participants. The test consisted of seven quiz questions about points of knowledge in the museum. In order to prevent children from visiting purposefully, the researcher designed two similar sets of test questions.

    Time frame: immediately after the procedure

07

Study locations

1 site
  • Shanghai Jiao Tong University
    Shanghai, Shanghai Municipality 200240, China
08

References and documents

Individual participant data

Plan to share: No — Information concerning children

No publications or documents are linked to this record.

09

Updates

Tracking since Sep 25, 2026
No changes since tracking began. The registry record was last updated on May 13, 2025, before this site started recording changes on Sep 25, 2026. Its history is on ClinicalTrials.gov ↗
10

Registry details

Key details

Study ID
NCT06966895
Responsible party
Zhu Dian (Dr, Shanghai Jiao Tong University School of Medicine) — Principal investigator
First posted
May 13, 2025
Start date
Mar 1, 2024
Primary completion
May 1, 2024
Completion
Jun 1, 2024
Last update
May 13, 2025

Study contacts

Dian Zhu
principal investigator · Shanghai Jiao Tong University School of Medicine

Oversight

Data monitoring committee
No
FDA-regulated drug
No
FDA-regulated device
No
View the source record on ClinicalTrials.gov ↗

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This study is completed, as verified in Sep 2024. You cannot join it, but the record below documents what was studied.

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