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CompletedNCT06446115Updated Apr 29, 2026

Decreasing Chemotherapy Induced Distress Using Immersive Virtual Reality in Patients With Cancer

An interventional study of Virtual Reality and Preferred activity in Malignant Neoplasm and Cancer, sponsored by Case Comprehensive Cancer Center. Completed at 1 site in United States. Open to participants aged 18 Years and older. Per ClinicalTrials.gov, last updated 2026-04-29.

Sponsored by Case Comprehensive Cancer Center · Not applicable, Interventional, and Supportive care

Phase
Not applicable
Study type
Interventional
Enrollment
68
Allocation
Randomized
Ages
18 Years and older
Sex
All
01

Study summary

The goal of this clinical trial is to learn if the use of virtual reality during chemotherapy treatment helps participants achieve an improvement in distress, which may include unpleasant experience, anxiety, depression and/or pain.

Participants will:

  • Be randomly assigned to one of two available groups (virtual reality or standard of care)
  • Participations will only be during one chemotherapy session.
  • Those assigned to virtual reality:

    • The research team will provide a virtual reality
    • The research team will provide guidance on how the headset works and will be available to assist with any questions or concerns.
    • Participants will also be able to choose different relaxing backgrounds depending on their preference. headset during the chemotherapy session for 15 to 30 minutes
  • Those assigned to the standard of care:

    • The research team will provide the participants with the opportunity to choose a preferred activity such as reading a book, watching television, etc.
Read the detailed description

In recent decades, new cancer cases have consistently risen. Participants diagnosed with cancer commonly face psychological symptoms including distress, anxiety, and depression in addition to physical symptoms (i.e., pain). Importantly, these symptoms might be exacerbated during chemotherapy sessions. New innovative technological strategies have been under development to control the symptoms and improve quality of life. Immersive virtual reality (VR) is a simulated experience that enables participants to interact with an artificial three-dimensional visual and auditory environment. VR could be an innovative intervention to relieve psychological symptoms associated with chemotherapy.

02

Conditions studied

  • Malignant Neoplasm
  • Cancer

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Keywords

  • Virtual Reality
  • Chemotherapy
03

In context

Neoplasms

9,365 studies on the registry are indexed under Neoplasms; 2,489 are open to participants now.

This study's enrollment of 68 is above the median of 50 across 7,253 interventional studies indexed under Neoplasms.

Browse Neoplasms studies →

Lead sponsor

Case Comprehensive Cancer Center is the lead sponsor of 484 studies on the registry; 59 are open to participants now.

Of its 74 completed or terminated interventional studies of FDA-regulated products, 45 (61%) have results posted.

Counted across the registry records on this site, refreshed daily.

04

Who can participate

Ages eligible
18 Years and older
Sexes eligible
All
Accepts healthy volunteers
No

Inclusion criteria

  • Age ≥ 18 years.
  • Biopsy proven diagnosis of Cancer (any stage or type).
  • Must have a National Comprehensive Cancer Network Distress Thermometer Score ≥ 5 any time since diagnosis.
  • Must have the ability to understand and the willingness to sign a written informed consent document
  • Followed by a medical oncologist, radiation oncologist, and/or breast surgeon at Cleveland Clinic.
  • Ability to read and write in English or Spanish.

Exclusion criteria

Exclusion Criteria:

  • Age \<18 years.
  • No prior history of Cancer.
  • Prior medical history of severe motion sickness.
  • Prior medical history of seizures
  • Pregnancy.
  • Unable or unwilling to participate in the immersive Virtual Reality study at the Maroone Cancer Center
05

Study design

Phase
Not applicable
Primary purpose
Supportive care
Allocation
Randomized
Intervention model
Parallel assignment
Masking
None (open label)
Enrollment
68 participants (actual)

Study arms

  • Experimental
    Virtual reality

    Participants will be asked to use a headset device during 15 to 30 minutes while receiving a chemotherapy infusion. Participants have the option to choose from different virtual reality setting depending on their preference (i.e., nature videos, meditations, interactive applications, among others).

    Device: Virtual Reality · Other: Questionnaires

  • Active comparator
    Standard of care

    Participants will be asked to choose any activity of your preference during the chemotherapy session (i.e., watching tv, reading a book, listening to music or a podcast, etc.)

    Other: Preferred activity · Other: Questionnaires

Interventions

  • DeviceVirtual Reality

    Virtual Reality Headset applied to the participants during chemotherapy session. Participants select their preferred virtual reality experience (i.e., nature videos, meditations, interactive applications, etc). Virtual reality (VR) by definition, is a simulated experience consisting of an experiential environment created by hardware and software technology capable of provoking sensations of real experiences. It can be further divided into 1) immersive; 2) semi-immersive; and 3) non-immersive. Immersive VR employs head-mounted display (HMD) system technology to separate users from their surroundings and engage in real-time with a three-dimensional environment generated by a computer.

  • OtherPreferred activity

    Participants will engage in a preferred activity such as reading, watching television, coloring, etc. during chemotherapy.

  • OtherQuestionnaires

    Participants will be administered multiple pre and post intervention questionnaires including NCCN Distress thermometer, GAD-7 and CCVA.

06

What researchers measure

Primary outcomes

  1. Change in distress scores between pre- and post-intervention

    The primary endpoint is the distress score change between pre- and post-intervention to evaluate the effectiveness of immersive virtual reality during chemotherapy sessions in reducing distress in participants with high levels of distress from baseline diagnosed with any type of Cancer, using The NCCN Distress Thermometer. This is a single-item questionnaire used to screen for psychological distress in participants. It consists of a simple scale ranging from 0 to 10, where participants rate their level of distress. A score of 5 or more on the NCCN Distress Thermometer indicates moderate to severe psychological distress

    Time frame: Pre-intervention window of +/- 1 hours before intervention; post-intervention window of +/-1 hours post intervention

Secondary outcomes

  1. Changes in pain scores between pre- and post-intervention

    A secondary endpoint is the change in pain scores between pre- and post-intervention to evaluate the effectiveness of immersive virtual reality in reducing pain using the Universal Pain Assessment Tool. The Universal Pain Assessment Tool is a widely used instrument that consists of a visual analogue scale used to assess pain intensity. It includes a pain intensity scale that ranges from 0 to 10.

    Time frame: Pre-intervention window of +/- 1 hours before intervention; post-intervention window of +/-1 hours post intervention

  2. Changes in GAD-7 scores between pre- and post-intervention

    A secondary endpoint is the change in anxiety scores pre- and post-intervention to evaluate the effectiveness of immersive virtual reality in reducing anxiety using the Generalized Anxiety Disorder-7 item (GAD-7). The Generalized Anxiety Disorder-7 item (GAD-7) questionnaires will be used to assess self-reported anxiety. The GAD-7 questionnaire will be interpreted as follows: minimal anxiety (0-4 points); mild anxiety (5-9 points); moderate anxiety (10-14 points) and severe anxiety (15-21 points).

    Time frame: Pre-intervention window of +/- 1 hours before intervention; post-intervention window of +/-1 hours post intervention

  3. Changes in CCVAS scores between pre- and post-intervention

    A secondary endpoint is the change in depression scores pre- and post-intervention to evaluate the effectiveness of immersive virtual reality in reducing depression symptoms. The Cleveland Clinic Analog Scale (CCVAS) for depressive symptoms questionnaire will be used to assess self-reported depression. The CCVAS uses a 0-10 Likert scale, where 10 means feeling very depressed and 0 means not feeling any depression.

    Time frame: Pre-intervention window of +/- 1 hours before intervention; post-intervention window of +/-1 hours post intervention

  4. Predictor of intervention efficacy: Age

    A secondary goal is to determine participants' clinical and sociodemographic characteristics associated with significant changes after the immersive virtual reality intervention. Age will be collected as a variable to assess whether this factor is a significant predictor of intervention efficacy.

    Time frame: Day 1

  5. Predictor of intervention efficacy: Race

    A secondary goal is to determine participants' clinical and sociodemographic characteristics associated with significant changes after the immersive virtual reality intervention. Race will be collected as a variable to assess whether this factor is a significant predictor of intervention efficacy.

    Time frame: Day 1

  6. Predictor of intervention efficacy: Ethnicity

    A secondary goal is to determine participants' clinical and sociodemographic characteristics associated with significant changes after the immersive virtual reality intervention. Ethnicity will be collected as a variable to assess whether this factor is a significant predictor of intervention efficacy.

    Time frame: Day 1

  7. Predictor of intervention efficacy: Martial Status

    A secondary goal is to determine participants' clinical and sociodemographic characteristics associated with significant changes after the immersive virtual reality intervention. Marital status will be collected as a variable to assess whether this factor is a significant predictor of intervention efficacy.

    Time frame: Day 1

  8. Predictor of intervention efficacy: Occupation

    A secondary goal is to determine participants' clinical and sociodemographic characteristics associated with significant changes after the immersive virtual reality intervention. Occupation will be collected as a variable to assess whether this factor is a significant predictor of intervention efficacy.

    Time frame: Day 1

  9. Predictor of intervention efficacy: Time since diagnosis

    A secondary goal is to determine participants' clinical and sociodemographic characteristics associated with significant changes after the immersive virtual reality intervention. Time-to-diagnosis will be collected as a variable to assess whether this factor is a significant predictor of intervention efficacy.

    Time frame: Day 1

  10. Predictor of intervention efficacy: Current chemotherapy regimen

    A secondary goal is to determine participants' clinical and sociodemographic characteristics associated with significant changes after the immersive virtual reality intervention. Participants' current chemotherapy regimen will be collected as a variable to assess whether this factor is a significant predictor of intervention efficacy.

    Time frame: Day 1

  11. Predictor of intervention efficacy: Time since therapy initiated

    A secondary goal is to determine participants' clinical and sociodemographic characteristics associated with significant changes after the immersive virtual reality intervention. The "time since therapy was initiated" will be collected as a variable to assess whether this factor is a significant predictor of intervention efficacy.

    Time frame: Day 1

  12. Predictor of intervention efficacy: Attitudes towards use of virtual reality

    A secondary goal is to determine participants' clinical and sociodemographic characteristics associated with significant changes after the immersive virtual reality intervention. Participant attitudes toward the use of virtual reality will be collected as a variable to assess whether this factor is a significant predictor of intervention efficacy.

    Time frame: Day 1

07

Study locations

1 site
  • Cleveland Clinic Florida, Maroone Cancer Center
    Weston, Florida 33331, United States
08

References and documents

Individual participant data

Plan to share: No — Individual participant data will not be shared as this is a minimally invasive pilot study.

No publications or documents are linked to this record.

09

Updates

Tracking since Sep 25, 2026
No changes since tracking began. The registry record was last updated on Apr 29, 2026, before this site started recording changes on Sep 25, 2026. Its history is on ClinicalTrials.gov ↗
10

Registry details

Key details

Study ID
NCT06446115
Lead sponsor
Case Comprehensive Cancer Center
Responsible party
Sponsor
First posted
Jun 6, 2024
Start date
Nov 5, 2024
Primary completion
Apr 30, 2025
Completion
Apr 30, 2025
Last update
Apr 29, 2026

Study contacts

Zeina Nahleh, MD FACP
principal investigator · Cleveland Clinic Florida, Maroone Cancer Center

Oversight

Data monitoring committee
Yes
FDA-regulated drug
No
FDA-regulated device
No
View the source record on ClinicalTrials.gov ↗

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