An interventional study of Smart phone game play and Control in Snoring, sponsored by University of Minnesota. Completed. Open to participants aged 20 Years to 65 Years. Per ClinicalTrials.gov, last updated 2017-11-08.
Sponsored by University of Minnesota · Not applicable, Interventional, and Treatment
The objective of this study is to reduce the incidence or intensity of snoring in a patient population of known simple snorers without sleep apnea using smartphone based application which allows participants to play voice controlled games using various articulations resulting in tongue base movements.
122 studies on the registry are indexed under Snoring; 15 are open to participants now.
This study's enrollment of 32 is below the median of 43 across 95 interventional studies indexed under Snoring.
Browse Snoring studies →University of Minnesota is the lead sponsor of 1,216 studies on the registry; 197 are open to participants now.
Of its 136 completed or terminated interventional studies of FDA-regulated products, 95 (70%) have results posted.
Counted across the registry records on this site, refreshed daily.
Go through the criteria one by one — yes, no or not sure — and take the list to your doctor or the study team. Kept in this browser only.
Snoring without health risk related to sleep apnea and not currently receiving treatment.
Exclusion Criteria:
Underlined terms in the criteria open these too. Explained by clinicaltrials.gg, not part of the registry record. The study team decides who can take part.
Weight in kilograms divided by height in metres squared. Example: 70 kg and 1.75 m gives 70 ÷ (1.75 × 1.75) ≈ 22.9.
What counts as overweight or obesity differs between countries (some use lower cut-offs), so go by the range the study states.
BMI (body mass index)
Weight in kilograms divided by height in metres squared. Example: 70 kg and 1.75 m gives 70 ÷ (1.75 × 1.75) ≈ 22.9.
What counts as overweight or obesity differs between countries (some use lower cut-offs), so go by the range the study states.
Explained by clinicaltrials.gg, not part of the registry record. The study team decides who can take part.
Other: Control
Other: Smart phone game play
Voice controlled smart phone game play 15 minutes daily and recording sounds of sleep environment 2 night per week for 12 weeks
Recording of sleep environment 2 nights per week for 12 weeks
Snoring Intensity
Snoring sounds \>60 db
Time frame: 12 weeks
Snoring Rate
Snoring sounds/hour of sleep
Time frame: 12 weeks
Sleep Quality
Self reported sleep quality on likert scale (0 to 5)
Time frame: 12 weeks
Bed Partner Sleep Quality
Bed partner reported sleep quality on likert scale (0 to 5)
Time frame: 12 weeks
Sleepiness
Epworth sleepiness score
Time frame: 12 weeks
No study locations are listed for this record.
Plan to share: Undecided
This study is completed, as verified in Nov 2017. You cannot join it, but the record below documents what was studied.
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