A Phase 1/2 interventional study of Workout based on active video gaming in Quality of Life, sponsored by Nova Scotia Health Authority. Completed at 1 site in Canada. Per ClinicalTrials.gov, last updated 2015-05-15.
Sponsored by Nova Scotia Health Authority · Phase 1/2 and Interventional
Background:
Renal transplant recipients have a greater risk of morbidity and mortality primarily due to cardiovascular disease when compared to the general population. Cardiovascular disease is responsible for 50% to 60% percent of deaths amongst renal transplant population and death from cardiovascular disease is a leading cause of functioning graft loss.
Physical activity is an effective form of secondary prevention in existing cardiovascular disease reducing all-cause mortality by 25%-30% and has demonstrated positive effects overall on quality of life and well-being. Transplant patients who participated in regular cardiovascular exercise have significant more positive scores on the SF-36 Health Status Questionnaire in comparison to inactive transplant recipients.
Active video gaming is evolving as an innovative method to increase physical activity. Active video gaming has supported physical activity in children and youth. There is however a paucity of literature examining interactive games as a means to facilitate physical activity and its impact on CVD and quality of life in the adult population nor any literature examining AVG and its impact on an adult surgical population.
This pilot study is designed to determine if Active Video Gaming is feasible and is able to lead to behavioral modifications and Quality of Life improvement.
Subject Selection:
This is a pilot study during which 10 patients who have undergone renal transplant will be selected to exercise with Active Video Gaming for a duration of 3 months. The program activity will begin 6 months post surgery.
Nova Scotia Health Authority is the lead sponsor of 255 studies on the registry; 76 are open to participants now.
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Exclusion Criteria:
An active gaming exercise workout will be provided with QoL measured at baseline and following the 8 week workout schedule. The workout will use the Microsoft Kinect (TM) system with EA Sports Active 2 program.
Behavioral: Workout based on active video gaming
A personalized workout regimen will be provided using the Microsoft Kinect Active Gaming Console with EA Sports Active 2 program
Also known as: Microsoft Kinect, EA Sports Active 2
Quality of Life
Quality of life will be measured at baseline and upon completion of the intervention using a standard questionnaire.
Time frame: 3 months post intervention
This study is completed, as verified in May 2015. You cannot join it, but the record below documents what was studied.
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Nova Scotia Health Authority